Why can't any fantasy anime ever be placed in settings outside of the Traditional high fantasy look?
Something like Planescape
Some JRPGs have pretty interesting worlds
ignus is yandere for flame
>implying she's not the purest
cuz that would take too much effort. it's much easier to ride on the works of other, more imaginative authors/writers
Pretty much this.
Look at some of the greatest mangakas of all time, and you'll see interesting worlds they've created
Jinrui was non-traditional. Post-apocalyptic fairy is definitely different.
Although I would literally murder somebody for Dak'kon with a gorgeously animated karach blade.
That's probably my favorite side-story of any game.
The Fate series did a pretty good job of creating a contemporary fantasy setting. Actually, I would argue that's something the Japs are good at, overlaying magic and fairies and shit on modern worlds.
Why can't any fantasy anime ever be placed in settings outside of the Traditional high schools?
Considering how much text detail goes into describing the karach blade in all of its incarnations, the fact that is always just appears as a metal stick in his hands made me sad.
Nowadays even high fantasy is practically nonexistent. I hope you enjoy stories about high schoolers, harems and contemporary setting because you won't find much more.
Well for that to happen we would have need someone to make a high fantasy anime in the first place. When was the last one of those made?
I wish that the high fantasy most popular in anime wasn't so high.
I would prefer a healthy middle high with sweeping natural landscapes, cities and villages with buildings that follow actual real-world architectural know-how, and a standard of living that didn't have all the common people living in mud huts with straw roofs... I want a romanticized early/middle renaissance with arches built upon the grand foundations of the previous medieval period...
The Highest fantasy I recall in recent memory is that one with that Japanese boy being hired by the Japanese government to spread Otaku culture in the world beyond.
The city-scape was quite something.
God, I fucking hate this bullshit. What about making something with adult characters and at least slightly more serious plot? Japan fucking sucks.
LH is probably the closest will we get for a long time.
I saw goblins, that is high fantasy, right?
I take it nobody in this thread ever watched pic related
But was it magic fantasy or science fantasy?
Nah, we are getting Hitsugi no Chaika in April. It has dragons, orthros and unicorns.
Does it have elf women and orcs?
I never finished it. The OP was pretty cool.
I'm still surprised that something like Berserk came from Japan. Pretty much all their "Western" high fantasy are poor, mutilated versions of DnD. Even their high fantasy porn. Pig-like ogres and all this crap.
Its a bit of both.
You get magical weapons powered by advanced pseudoscience
High fantasy is a fantasy system where everything - religion, landmasses, politics, etc. - are not parallel to the real world.
Goblins do not necessarily mean something is high fantasy, given that retelling WWII with the nazis replaced as goblins certainly is not in keeping with the boundaries of high fantasy.
If the world were changed to that of LotR, where the entire world is fictional with only limited influence from the outside world, then yes, it would be high fantasy.
Steampunk fantasy is actually considerably more common in anime compared to Tolkienesque fantasy.
how did elves get to japan?
settings don't have a whole lot to do with the story as the cast is usually only there for an episode or two so it would be a waste of everything to invest in it
Kino's Journey had a really nice world, same with Mushi-shi, though I suppose that's more semi-historical. SSY might also count, thoug I guess it's more sci-fi.
Mondaiji was basically Planescape: Tournament
Dungeon and Dragons and Ultima series.
Horizon is actually super close, though it's science rather than fantasy.
Japan loves Wizardry style games
Except no, and I hate that people perpetuate that bullshit simply because the settings share like one aspect: multiple places converging onto one. It's otherwise nothing alike.
I want to see some fantasy with 17th century/age of sail technology. That'd be badass.
>sail ship battles
Well multiple places converging into one is a pretty damn big part of Planescape. It's pretty much the entire reason the damn game exists.
>overlaying magic and fairies and shit on modern worlds
I hate that, even more when it's modern Japan mixed with Medieval Europe
A Planescape anime could be amazing if done right.
That's more like a big part of Sigil, while Planescape is a huge campaign, and besides that there's a general atmosphere to Planescape which Mondaiji simply does not share.
Japan didn't have any of that
Of Planescape, yes. Of Torment, no.
Torment's main theme was "What can change the nature of a man?", and it used a fantasy setting to great effect in exploring that theme.
Mondaji shares little with the spirit of Torment in that I never felt like the characters were really growing, or trying to change their nature.
It could be amazing if done wrong. Imagine the nips trying to make the lady of pain moe. I don't give a shit what happens I really want a Planescape anime now. Someone call Wizards of the Coast and make this shit happen. It's not like they couldn't use the publicity.
That would be just as amusing. Annah is basically a tsundere catgirl already, anyway.
So you want a shitty harem that is barely related to the original game. Thanks but no.
We're talking fantasy in this thread. Fantasy with a 17th century/age of sail level of technology. I would literally pay money for it if they made something like that.
Ratgirl. But yeah, Annah was a textbook tsundere before that word even got anywhere close to mainstream consciousness.
They'd make LoP into a milf-type that steps on MC-kun's crotch.
Pirates of the Caribbean.
PS:T is almost a harem in canon though. Annah, Fall-from-Grace, Ravel and Deionarra all want your dick.
>The Forgotten One voiced by Wakamoto.
YOU ARE UNWELCOME HERE, BROKEN ONE!
Drizzt Do'Urden as a captain of a ship, fighting hordes of pirate goblins/orcs, with his dual welding saber.
I just want to see Japan try an unconventional anime. I don't really care how they go about it. If it's good then I've got something fun to watch. If it's bad then I've got something to make fun of. I can't lose. Fuck OP for making me want things I didn't know I wanted.
>make the lady moe
>implying she isn't already
I Want to Praise the Lady of Pain for her Cuteness, but if I do she'll Maze Me!?
It will not be good.
So a "Her Majesty's Dragon" anime.
Imagine the Sellswords trilogy as anime. Artemis Entreri's flashbacks of being raped by the priests in glorious detail.
Why do people always refer to Torment when talking about Planescape?
Why not talk about how great and malleable the planescape DnD campaign is in general for all sorts of works from comedy to adventure?
And why do people want X adaptation of Y Western thing. Are you guys fags or something?
If you see her it's like a 50/50 shot she was gonna do that anyways. Might as well get mazed with no regrets.
>that scene where you can sell Dak'kon into slavery
God, Planescape had the absolute worst Evil options in video gaming ever. And I'm not talking worst as in gameplay benefits or writing, but they just made you feel fucking terrible to even choose them.
I don't want anything from Japan. There are maybe 2 or 3 competent directors in anime industry.
Sage for blogshit. I literally watched Pirates of the Caribbean about an hour ago because I've been chasing some age of sail action for more than a week.
>google Drizzt Do'Urden
Mate. Just no.
An original character is the captain of a ship, fighting hordes of pirates would suit me just fine.
This would be so fucking good.
Altough the nips will fuck it, making Drizzt some kind of moe fujoshit husbando that craves for barbarian cock.
It was putting Morte back in the pillar of skulls that always got me. Especially after remembering pulling him out of it.
Torment had much wider exposure than Planescape proper. Unsurprising considering it was a campaign setting for 2nd ed. AD&D and thus predated the revival of D&D's popularity with 3rd edition.
Watch Treasure Island anime.
This seems like a decent place to bring it up; ASOIAF animu when?
You have to give Drizzt some credit though.
He was an edgy, all black, dual-wielding gary stu fantasy-insert before it was cool.
I know mate. But you need someone as badass as Drizzt as ship captain.
shit meant to quote >>102235502
Because Torment is honestly much much better than the campaign setting it's based on.
>tfw some cute scared girl tries to get you to head into an allyway because some thugs have made do it
>tfw you can turn the entire thing around, make her re-think her entire life and persuade her to get turn it around and lead a life of good
It also had some choices which made oyu feel damn happy
Firstly, it takes a lot of balls for an original orginal (I'm saying twice because it doesn't have a source material and it's doing something original) to be funded. And many publishers aren't willing to take that risk.
Moreover, if it's going to be done, it's more likely to be based off a LN/manga.
See this >>102234979
Fake Rome, fake china, fake Africa, fake Egypt, fake Persia, fake Arabia fake hordwars.
It has everything!
familiar of zero
It's like Thief of Bagdad, except worse.
its a shonen m8.
i think the fantasy fags here want some seinen deep shit
>all these years and playthroughs and I still can't bring myself to sell anyone into slavery, return Morte to the pillar, or generally by an asshole
That said, I DID manage to net myself Chaotic Evil once by being rather mean to Ravel, ironically enough. That was a funny moment.
shounen can be deep too, something can be aimed at a younger age grou and still be emotionaly riveting
>Annah = tsundere
>FFG = kuudere
>Ravel = yandere
>Deionarra = yamato nadeshiko
>honestly much much better than the campaign setting it's based on.
Lol what? Torment is basically a tiny window into the awesomness that is the Planescape setting. They didn't change anything, they just presented it on a platter rather than you needing a competent GM to see it.
A lot of people know Planescape and even then it's a subset of gamers, like barely anyone recognizes the super cool campaign it came from, even though the campaign's name is right there.
It's also just a damn good story.
Shounen and seinen are demographics, not genres.
Torment is honestly the only game where it was difficult for me to stick to one alignment.
I attempted on my first play through to be pure, lawful and goodie goddie, and found myself doing things that were evil as shit.
Even the good choices you can't bring yourself to do a lot of the time
Bullshit, everything there is to the Planescape setting is it's cosmology and that was used till E4 came along.
adult MCs don't sell
so... I'm excited
Huh, hadn't thought about it, but Ravel is a total goddamn yandere.
They actually did change things. For example, they removed elves and all the "standard" D&D tropes like fireballs and swords. Which helped make the setting way more aggressively weird. Also, it's original content almost all of it. They used some famous NPCs and locales from the setting, but 99% of the content in Torment is original to the videogame.
I read the setting after playing PST and my main reaction was "I wish this was half as cool as the videogame was".
Wasteland 2 is bretty good.
So much alpha right now though
There were asking for
>anime placed in settings outside of the Traditional high fantasy look
It might be childish but it meets that condition
The macro level cosmology has none of the flavor, paricularly the flavor of Sigil, that made Torment so interesting. There is no way you can just name all the planes, say Sigil connects them all and consider it the same as the plethora of supplements from the Planescape line proper. Equating the "Manual of the Planes" with the Planescape setting in all it's richness is a sad joke.
Should I just wait for all these new isometric oldschool rpgs to come out or finally just play Torment?
I like Spelljammer better as a crazy D&D meta-setting.
Come to think of it, the 90s also brought us stuff like Rifts and Torg. For some reason that decade seemed to like kitchen sink settings.
Torments combat system is balls, even for when it was released.
But the graphics still stand up even today, and the story is just.... holy crap breathtaking.
The best thing about is, that besides the occasional boss everything is optional for fighting. You can talk your way out of nearly every situation.
Play torment. It's not like it will be supplanted by anything coming out.
Just play Torment.
Takes some time to warm up, but once you dive in first, it will be the best story in videogames ever.
Honestly you can just fuck the first part, it takes about an hour or so for it to really start
Play Torment, max wisdom and intelligence. Be the charismatic wizard.
And the game made me got interested in philosophy way back then.
Also The Dustmen are right
>expecting a groundbreaking journey across many highly varied planes
>start in dustbowl city
>after some exploring finally reach next plane, dustbowl city 2: somewhat smaller edition
>after that get to a huge desert
>from there get to a rocky hellscape
>back to desert and dustbowls
>final dungeon is a plain ol' castle
I did enjoy the game overall, don't get me wrong, but I really don't know why they played up the whole planes angle when everywhere you go is either a desert or a dark dungeon.
Are you me?
Well, it was after all just one story in an entire campaign, and there was a lot to read about what your past selves did. It was a very text heavy game and since they provided a lot in text, I was cool with not actually being able to go through all the famous planes. Still, you get to go to some neat places, although they may not be visually so. Ravel's Maze was my favorite area.
Silly anon, that's the way to play!
Everyone does the same thing. You can only juice out dialogues by having max WIS&INT anyways.
Evil str/dex thief build is fun for a change of pace.
Breaking the necks of pickpockets is satisfying.
Hell I'd settle for prorperly executed fantasy.
Japan's idea of fantasy seems to be "that one game made in the 80s that everyone copied since"
Not for a first playthrough. You need int/wis/cha for the full story.
Personally I tend to play as a thief/mage, switching back and forth with Anna and Dakkon.
As someone who likes the actual planescape setting and did before the game was even made. The one thing I found disappointing was that it didn't really explore the wonderfully varied planes that you could find. I guess they didn't have enough time.
Heard that was definitely the case. Planes nothing, they dropped a lot of quests, items, and information.
Welcome to videogame development. It's still fucking amazing compared to just about everything on the market then or since.
Well, if it rained in sigil, it could have been a mudbowl city.
Um...Fate/Zero, 12 Kingdoms, any magical girl anime or battle shonen every created? High fantasy is actually extremely rare in anime, when compared alongside all of that.
>Kara no Kyoukai
>(Come to Think of It) Every Ghibli Movie
>Hunter x Hunter
>JoJo's Bizarre Adventure
>Yu Yu Hakusho
>Full Metal Alchemist
I think you are just being retarded. Fantasy by nature is childish/fun.
>Why can't any fantasy anime ever be placed in settings outside of the Traditional high fantasy look?
Are you fucking serious? There are a lot of fantasy anime based on Japanese folklore. Mushishi, Kamichu, Mononoke, Natsume, Uchouten Kazoku, Pom Poko, Hoozuki.
"B-but they are not fantasy! But muh knights and dragons!" Fuck off.
I've only just started and I'm already having fun. An amnesiac Frankenstein woken up by a wise-craking floating skull in a morgue full of zombie chicks as we crack necrophilia jokes? This should be good.
Planescape is the one about amnesia right?
Isn't underwater ray romano the same?
>implying that setting is any interesting
Any nips or gook's RPG settings would totally whoop every LN/manga settings out there.
The world buildings for games are more interesting in my opinion.
You know. I setting like Planescape would actually be really cool for an anime. I can't think of any anime that did something like that.
What setting? Just because these anime draw inspirations from folklore doesn't mean they have the same setting. Mushishi's world is completely different from Kyousougiga's setting and they both are different from Natsume.
LN/manga is done by 1 person most of the time.
Game is done by team of 10-50 people with 100-1000x more budget.
Good luck if you decide to try Torment.
I tried it a long-ass time ago because old school /v/ would never shut up about it. I think I lasted less than an hour.
Drizzt. On a boat. Boats that realistically only function during the day.
He's a Drow ranger. That role is like his antithesis.
>tfw you find him in Baldur's Gate for the first time and he asks for your help killing Gnolls, like he needed it anyway.
>Run into him in BG2:SOA and him and his mates claim you killed him and stole his shit.
>Twinkle and Defender were pretty shit anyway, as was chain mail in general.
It was Magitech.