How important is art style for you?
Hell, one of the major reasons DAL and Nepu are so popular is Tsunako.
As long as it's not a fanservice show very little.
It's more important than plot, dialogue and concept.
So long as the production isn't cheap, I will watch anything.
However, shows with nonstandard art styles are more likely to be good.
That image, anime art is gonna go through other trends and people will be whining for when in looked like the one on the right.
I can always ignore the art style if there is a great plot but a nice style can make average or below average shows much more enjoyable and memorable.
It's pretty important, since I'm more likely to pick up a show with an art style that I like than one that I don't.
I don't particularly care, most of the time I just get used to the art style.
As long as the product looks good overall, I don't really give a shit about the exact style.
I agree with this post. However, there are shows with great art but egregious story.
Anon I'm not sure how much farther character designs can progress before being reduced to perfectly symmetrical circles with eyes and a tiny mouth.
depends of the genre..for comedy not so much
for sports is extremely important
for action it can vary
My artstyle determines my deathstyle.
someone banned me
It has to be the top priority. Bad art and I guarantee 80% of /a/ wont even watch it.
Its not a deal breaker but good art will definitely make a show more memorable to me.
I rather have fluid or at least competent animation rather than style.
The art can look good, but if it's stiff as hell it's distracting and off-putting.
Good art can carry a bad series. If you want to have bad art you need to have really good characters or plot to make up for it.
aku no hana
As long as there is construction in the artwork & everything is draw well, I'm good.
While I may have a preference for the super-bubbly kind of stuff you never see outside of certain doujinshi groups, I'll watch anything without a care.
most of the time 90% important
It helps me decide if I want to watch a show. The art style in Kaiji was the main reason I picked it up.
Funny, the art style in Kaiji is the main reason I still haven't picked it up.
Highly. The more distinct the better.
The art style was one of the main deterrents for me. It's one of my favorite series, though.
If they're subbed or you can listen to moon check out the live action movies. Can't be too bad.
Also, why don't you and >>102174621 like it? I thought it looked really cool.
Thats your loss. Don't be afraid of "ugly" anime. They just might surprise you.
Well, I can understand that, I highly, highly disagree, but I get it.
I didn't like it at first but it grew on me. Kaiji is one of the most stylish hobos I've seen. Mostly it was the god damn nose, though.
I'm not really "afraid" of "ugly" anime. I'll probably watch it anyways out of sense of obligation and curiosity. It's definitely off-putting though.
You're letting noses keep you from the most intense experience in anime, and you are unbelievably petty. I do not understand, and I do not agree with you. Your taste is trash.
Wow, you should probably calm down a bit there.
>that fucking image
minesweeper is hell
I didn't think there were others on /a/ who thought like I did.
True. Although when series like Kaiji and Akaiji get popular off using an "ugly" art style I think there is a lot to be said about the story telling in each. Honestly Akaiji was better just because how much more up lifting and mysterious it was. Kaiji was pretty damned depressing and I didn't bother with the second season because of it. Don't get me wrong it was a crazy, exhilarating roller coaster ride but it was a roller coaster I don't wanted one season of.
* didn't want another season of.
Sorry little drunk at the moment.
I'm the complete opposite when it comes to the art. I've yet seen an Anime that has a more enjoyable art style than Kaiji or Akagi.
But, eh, opinions.
i've picked up shows for their art, but ive never dropped a show because of poor art
To add, I also love the Manga artstyle, though I prefer any Araki art over it.
>Although when series like Kaiji and Akaiji get popular off using an "ugly" art style I think there is a lot to be said about the story telling in each.
That's a pretty good point actually.
Regardless, I'll get to watching it eventually but I have a metric shit ton of stuff in my backlog. I'll probably never come to like the art style but there's a lot more that goes into an anime than simply art style.
Hell, I didn't really like the art style in Kaiba either but I thought it was a pretty solid show overall.
Eh, style and animation isn't super important to me, but it is a nice bonus.
I mean, Macross is a great show but there are those episodes in the middle that are literally a slideshow, but then you also have moments like this.
I like to pick up things if they have an interesting art style, like Gatcha Crowds or Coppelion
eye candy is still eye candy even if other parts suck
But on the other hand Do You Remember Love is one of the most beautifully animated things there is even if the story suffers for it.
Very. Though more so with manga.
Right side is best, with the exception of sports or other "passion is everything" series (pokemon comes to mind).
Hair shouldn't look like matted fur.
I think it really comes down to "clean" vs "sketchy" art. I take the stance that well polished artwork with minimalistic stylisation is best and that "sketches" are incomplete.
The best example for sketchy manga(/anime) is Berserk. It sacrifices shading for full colouring (as would black and white anime) and perfection of anatomy.
I would be interested to see something with very clean backgrounds and sketchy art. Gantz is the closest we've had?
 Black and white didn't turn out so bad for left
I don't have any particular thing that I NEED. I only want art that's distinctive visually, which doesn't mean the finish, it means the structure, proportions, and shapes underneath that stay away from popular Japanese design conventions. But it also needs a sense of power to it, both in appearance and movement.
Lupin III, Crayon Shin-Chan, Akira Toriyama's earlier style, Tiger Mask ('69 version), Tatami Galaxy, and Shinya Ohira's animation are just some examples that really have that "oomph" to them. I feel that a majority of anime in general has the budget for those money shots, which can be impressive if they play with perspective and are timed and spaced well, but the designs don't live up to the energy the motion gives out most of the time.
What I'd like to see is for anime to push out and exaggerate more proportions and features without doing that in a way that makes it similar to Disney/Western big budget cartoons.
Why is this even a question? You are all aware we are watching drawings, right? Art style 100% makes or breaks a show.
Nah. It will approach katana then needless progress will halt.
You'd be surprised how many people watch anime for the story.
>Art style 100% makes or breaks a show.
Wow, no it doesn't. Did you even bother reading the thread?
It's as important as every other aspect worth considering.
I admit I'm really attracted to anime that have styles like ookami-san, yahari, and toradora, but if an anime seems like a good story, I'll watch it anyways.
>>What I'd like to see is for anime to push out and exaggerate more proportions and features without doing that in a way that makes it similar to Disney/Western big budget cartoons.
To late, TMS already did that in the 80s & 90s.
DYRL cut out a lot of the annoying bullshit too though, like Hikaru being denser than a fucking black hole among other things, but obviously a movie won't have time to flesh out everything as well.
Then keep doing it! There's room for exploration. The modern visual trend of anime in general looks too pedestrian and nondescript.
I'd personally say writing/story are the most important aspect. It's a shame that so many shows are awful in this regard though. What I wouldn't give to get some more actually competent writers and directors in the field.
It's a shame so much stuff that gets made is written like some sophomoric adolescent wrote and directed it.
Because art is an entrance requirement.
Despite what anyone would say, an art styles ability to convey the setting of the story is paramount to it's success. "Good" and "Bad" art styles are completely relative to the world it attempts to convey. If that wasn't the case, it would not be made into an anime. Shows that do not consider this are bland and easily forgettable.
Examples of shows who art styles successfully does this are >>102174421 and Madoka.
>I'd personally say writing/story are the most important aspect.
I'm not trying to insult you, but I honestly cannot understand how anyone can come into anime with this mindset and decide to stay. What sort of series keep you interested in the medium?
Sure, it's important since anime is a visual medium. I don't mind the typical anime designs but more variety wouldn't hurt. I'd like to see more designs with solid three-dimensional construction.
Still, good visuals need to go hand-in-hand with good animation. There's nothing more gratifying than seeing animation that depicts weight convincingly.
>What sort of series keep you interested in the medium?
There aren't many I can assure you.
It's not that a story needs to be particularly complex or thought provoking though, but I certainly appreciate it when even a simple, straight forward story is told well.
Budget will not let TMS be themselves; TMS is at their best when they're wacky, Lupin III special 2012 was better the 2011 special because of it.
It's way LilPri (series 1, series 2 was done by Studio 4C and is done in CG but (the alleged) series 3 is bound to go back to their 80s & 90s greatness) & Aikatsu are wasted talent, TMS is meant do do shows like Tiny Toons & Animaniacs, but with (the alleged) LilPri series 3, it will put them back on track.
And I should add >>102175928 while I value writing and directing over other aspects of a show I do appreciate art style, animation quality, sound design, music, etc. But writing and directing is really what makes the difference for me whether I'd actually want to rewatch a show multiple times or just throw popcorn in my face and turn my brain off for ~1 hour at a time after work.
Not him, but sports, fantasy, romance (not romance comedy) and the more unique or less character driven action series. Drama also.
Code Geass, Requiem for the Phantom, Mushishi , ef, Spice and Wolf, .hack//Roots, Ghost in the Shell and Clannad are among my favourites and they each boast great stories.
Slice of life however, is a cancerous epidemic driving me out of the anime industry. But lately it seems like Kyoani are recovering in a big way, so we'll see how it goes.
Mr Famicom pls go
1. Does it fit the overall tone of the series?
2. Do these designs convey the personalities of the characters?
If the answer to both is yes, you're on your way.
I usually don't even give shows a chance if they're from the '90's but that also plays into my opinion that most popular '90s anime were terrible.
the biggest exception being Cowboy bebop.
I'll give you the benefit of the doubt and assume you're acting this ignorant on purpose.
I believe art styles regressing to more simplistic detail and shading is a symptom of the anime biz shrinking after its peak in the '90s. The art style adapted to what they could afford to make properly.
Also isn't it funny how weeaboos will jump to deny all anime uses derivative art styles that copy each other when you can associate certain styles with certain decades and distinguish between anime and American cartoons at a glance?
>weeaboos will jump to deny all anime uses derivative art styles that copy each other
I don't think I've ever seen "weeaboos" deny this.
Never seen this picture posted in a disagreement?
Really, Ryuichi Kimura (the show's chief director) likes doing Aikatsu more then anything he ever did for Gainax (he came from Gainax), heres his Twitter account.
I like the one on the right more.
Art style is important to me, I will usually get interested in shows that look well made or different. After all, anime is a visual medium. However it's easy to get used to them when watching the show, but of course if it's good from the start it's much better.
Can't say I have, no.
I actually kind of prefer the new style.
Opinions can't be ignorant. Ignorance is when something is a fact but people /ignore/ the fact. Gundam is the best of the three. I find Digimon boring and DBZ has the worst pacing/plot progression ever. On top of that nobody has any weaknesses so it makes the show boring and if they do have weaknesses it's fine because Goku is always there to save them. I know it may be hard for you to understand this but people have different opinions. Maybe you'd like to give me legitimate feedback and have a mature conversation instead of getting mad that someone doesn't like a show you grew up with and you want to preserve "muh nostalgia".
Good art complements a good show, while bad can ruin a good show. At least for me, art never has too large a role (unless the art is the whole focus, like Iblard Jikan) although i like it when characters are more than just different hairstyles.
The example in the OP for the new style is better than 99% of it actually executed in new anime.
As Bill Watterson put it, a comic with great art can get by on a shaky story, and a comic with a great story can get by on shaky art.
The art is an incredibly important part of anime but it should never be the end all be all.
The left example looks like it's lifted directly from Slayers and the right looks like an impression of Mel Kishida's illustrations for things like the Atelier games, not any anime in particular.
I'm not even arguing against anything in your examples other than Gundam, since while Wing may have been shit, G and Turn A aired in the 90s as well. It's just that your frame of reference seems to be what aired on Toonami.
>clearly inspired by The Triplettes of Belleville
And has trademark anime details like small upturned noses with no nostrils, and females & young people have enlarged irises & pupils.
I picked up pic related because of the art style although I'll usually take the story over it.
Though good characters and a well implemented plot add a great deal of depth that can flesh out a work into a masterpiece worth recommending to anybody.
Great characters and a deep plot on something that has shit art, is like a tarnished masterpiece. But that is where the analogy ends, because tarnish can be cleaned off but drawing aesthetically pleasing images is a non-comparable skill that effort alone cannot overcome.
It's because he has taste that he doesn't immediately jump into it.
>being bitch made
The real world is just as crapsack.
A good art style can convey atmosphere and emotions properly, and that is a very important part to anime.
For example people may complain that KnK's character design was too 'blobby', but it was great for showing how the characters were feeling and that was very, very important and beneficial because KnK is actually about bonds and how the characters feel.
I still remember being disappointed how the commercial and earliest character design previews had noses then they chickened out and went back to Horiguchi faces for the final product.
>For example people may complain that KnK's character design was too 'blobby'
Pfff, what the fuck. I didn't even like the show that much, but even I can appreciate Kyoanis art and animation.
Have you seen Wizard Barristers?
It wasn't really Horiguchi, though.
That's a good thing, sometimes people are too blind to appreciate that.
Any exaggerated arrangement of facial features can be used the make a design more expressive, that's not unique to KyoAni by any stretch of the imagination. You could accomplish the same thing without making everybody look like Kirby.
I really hate this new style
it looks like it's just being done because animators are being lazy
The problem with KnK is that all of the characters have almost no differences in facial design, rendering half the point of making expressive designs moot.
The thing is that since the designs work so well, the facial expressions are subtle and realistic (except the ones done for comedy like the one in the post you quoted) and that way they don't distract you from what's going on, and immerse you more instead. If exaggeration was that good of an alternative, every show would be slapstick.
Objection. If you compare their actual faces you can tell they are very different from each other. Look for the shapes, they're very different. I notice because I draw often so I observe the shapes more than other people may, and I'm colorblind so I differentiate more from the shapes rather than colors, unlike how other people may.
forgot to mention, how can 'similar' faces make each other less expressive? I mean, humans themselves are pretty similar.
I believe I'm impartial to art style in whether I choose to watch an anime or not, with the exception of Clannad. I just can not deal with those eyes.
>with the exception of Clannad. I just can not deal with those eyes.
I used to think that too, I thought I'd never touch it with a 10 ft pole. But when I started watching it I got used to it very quickly and it even grew on me. I recommend you give it a shot, it's a pretty good show after all.
Artstyle helps of course but it doesnt make or break a show for me. It's more important to have good writing.
>>the alleged series 3 of LilPri.
I really what this to happen.
The plot to series 3, in case anyone forgot about it.
"When a evil queen try to take over fairyland, she ends up surrendering due to that she can't take over the kingdom by herself; Instead of jail time, she is put on community service on Earth by watching after 3 girls named Ringo, Leira & Natsuki, however, 4 years had past since the girls became LilPri, hence, that don't remember how to turn into LilPri and with no Ma-Pets, it will be even harder for the girls, but with the ex-queen helping them, the LilPri girls will be back to bringing Happiness Tones back to Fairyland again."