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File: ufo v deen.jpg (463 KB, 1280x1440)
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Why is Ufotable held in such high regard?
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>>101922136
because Deen is the bleach/Kubo of anime, while Ufotable is the One Punch Man of anime.
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>>101922136
both are shit
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People will do anything to convince themselves newer is better. Even when the newer version has just as many problems as the original, like off-model characters and hideous CGI, in this case.
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>>101922136
the ufotable shot is on model, just lacks details. The deen shot is QUALITY.
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>>101922337
interesting rebuttal
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>>101922396
is this bait
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Ufotable actually does their work well.
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What the fuck is wrong with his lance?

.. What the fuck is wrong with Lancer's anatomy?
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>>101922473
They were saving their money for Sakura Trick, obviously.
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>>101922136
Because of their well received work with Type-Moon works.
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Gee, I wonder.
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>HURR WHY DIDN'T THEY PAIN-STAKINGLY ANIMATE THE TINY FACIAL DETAILS ON TINY CHARACTERS MOVING AT HIGH SPEEDS THAT I HAVE TO PAUSE AND GO FRAME BY FRAME TO SEE
>DURR LOOK AT HOW PAIN'S FACE IS ALL SQUASHED AND STRETCHED WHEN I PAUSE AND GO FRAME BY FRAME
Every "QUALITY" thread ever.
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>>101922607
As much as I loved that scene and Mujun Rasen in general, it really wasn't all that well animated. The direction had to cover up some pretty shoddy work, and the zombie scene was particularly lazily done.
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>>101922440
Azaka is the cutest.
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>>101922396
The only thing wrong with the deen shot is Lancer's lance. There are an appropriate level of details for an in between frame and the proportions are fine.
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>>101922653
Archer's fight with lancer looked like total shit in motion too.
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Because they are saving Type-moon anime adaptations.

After F/sn 2014, the cycle will be nearly complete; all we will need then is a Tsukihime anime.
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>>101922136

Because they decided not use their budget to animate a scene we've already previously seen and instead pour it into new scenes and fights we haven't seen yet?
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>>101923050
/a/ will hate it though because it will have mini-skirt Arc.
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Tsukihime is shit
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Mirai Fukuin WHEN
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>>101923478
Manface Arc vs Miniskirt Arc. Who'll be shunned more?
And then Carnival Phantasm will need to return to save the day.
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>being over 14 years old
>liking typeshit
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I always chuckle whenever I see Lancers dragon dildo on a string.
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>>101923561
February 19th is release, so SOON
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Let's be serious. It really isn't that hard to out do DEEN on anything.
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>>101924239
IT'S HAPPENING
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>>101922136

Nigga don't you say shit about DEEN, this studio is saving anime.
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>>101922136
>CG shit
>still QUALITY
I fucking hate ufotable fanboys, they think their shows are pinnacle of animation because F/Z is prettier than random battle shounens.
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>>101922653
Kerry vs Kirei was screaming QUALITY half the time. Not to mention they didn't even use Emiya in that fight. F/Z 2 was disappointment of the year for me.
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>>101922653
>implying THAT Pain fight didn't look shit in motion
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Because ufotable has money to squander in making fluid action scenes.
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>>101926738
The animation really isn't that impressive. It's talking heads most of the time and even when they get into action, we usually get just an illusion of movement.
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>>101922136
When will /a/ learn that focusing on tiny characters isn't QUALITY?

>>101927379
>illusion of movement
That's what animation is, but I get what you're trying to say. F/Z wasn't their best effort at animation, but they can do good stuff. The likes of Minori Scramble and Majocco are nicely-animated. What's good about them is their management though. They try to keep things in-house and their workflow tends to be organised, kinda like Kyoani just not as good.
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>>101927876
You're right, they can do good animation. That's why it annoys me even more when I see F/Z getting praised so much when it falls short of their other shows, not to mention other studio.
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>>101927379
The animation is good when it matters, and nearly all the QUALITY moments are fixed in the BDs. The fight scenes have great chirography as well.
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>Retards who pause during fights and complain about single frames that last .001 seconds
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>>101928581
>My mental capability peaks at looking at the picture in OP.
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>>101928320
It's normal for casuals to confuse visuals for animation, that's why you find people praising Hellsing Ultimate for its animation when it's actually not very good.

>>101928722
Zooming in on characters drawn at a distance is a really stupid thing to do.
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>>101922136
Dude, I'm a Type-Moon fag myself, and I think you ufotable dicksuckers are the worst.
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>>101927379
>The animation really isn't that impressive
Say again? You sounded like you were chewing on your own shit.
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>>101929230
Not the anon you replied to, but you just posted some of the few genuinely impressive cuts from the show. Most of the animation ranged from okay to being not very animated at all.
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>>101929353
I can keep posting gifs if you want, just let me know when that foot in your mouth starts tasting funny.

>>101928792
>It's normal for casuals to confuse visuals for animation
It's funny you mention this, because so many times I hear people shitting on Ufotable's "animation" and all they talk about are the filters and CGI. The action is superbly animated. I don't care for the visual style that much, I find it overwrought most of the time.
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>>101929520
People have a problem with cgi, but only retards will say F/Z isn't fluid.
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>>101929230

Also, you can't tell in that gif because it's so small but every single one of those water droplets has Seibah's reflection in it. That's attention to detail.
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>>101922755
I can't deny this.

However, what made it work for me was as you said: the direction was highly effective at making the presentation worthwhile.

That's the secret of a lot of many a good series - even a patchy budget can make a kickass movie or series, if they have a solid script and great director
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>>101929520
>posting CGI
I like the storyboard for that fight, but I'm pretty sure people here are talking their about hand-drawn animation which was lacking in F/Z.

I find Ufo's use of digital animation to be better than most studios. It can be a bit heavy-handed at times, but I like it for most of the part. Their digital team works closely with the other animation teams so they tends to pay better attention to composting and effects than your average studio.

>>101922755
>and the zombie scene was particularly lazily done.
But that's one of the better-animated scenes in KnK. That and the part where Enjou fights those thugs near the beginning. Both those scenes had characters moving with convincing weight.



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