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/a/


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sup /a/

check out this rhythm game we made in 24 hours

http://www.spotcos.com/misc/moemoerush/bin/

(I hope you'll appreciate the moeness)
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dat toast
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Okay.
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>>101247595
It's alright. You did a good job, anon.

Now take it to /v/.

gentle sage
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>>101247787
Did, wanted to see what kind of response would be gotten here.

marginally /a/ related
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It's shit
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>>101247967
:(
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>those horrible voice
>>>/v/
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Why does she still make it on time even if you lose?

Also, that "this is so kawai" is kind of annoying.
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Wow, OP, what train of thought led you to think that it would be a good idea to post this on /a/?
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>>101248134
I shouldn't hvae enjoyed this so much.
Not even anime.
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>>101248134
This is the kind of shit we get when we let people get away with recommendation threads and other cancerous stuff. Also, this here >>101247979
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>rhythm game

There was hardly any rhythm ;(

Nice try though ;^)
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>>101248093
that was one of the programmers, lol

Didn't have time to draw another ending screen
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>>101248183
We need more public executions. Where are the mods?
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>>101248198
He should've read the last chapter of SICP
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It's too hard.
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Eyeballing the distance is hard, there should be some sort of reticle like in EBA. Anyways, rude sage for not anime, take this shit somewhere else.
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>>101248363
see >>101248197
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just A-ed on insane difficulty, step up senpai
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I came here with my /a/ mindset and fully prepared to tell you to fuck off with your shitty thread, and I'm going to do it, but first I must say this is a work well done, if you actually did it in 24 hours. The art is nice, but you should remove the voices though. Also, the only way to tell when exactly to hit the buttons is by knowing the song. You need to fix that.

And now, fuck off with your shitty thread.
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>>101248401
what a piece of shit game, OP



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