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>be in the middle of a fight, where you have to make decisions in a matter of seconds or you and everyone else could get killed
>have four minute long inner monologue questioning your motives, whether you should trust your comrades, or whether you should give up, etc

Why is this such a common thing in anime
>>
The presumption is that you care much more about the characters, what drives them, what motivates them and how they experience and are affected by the events of the story, rather than the events themselves.
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>SNK in a nutshell
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>>100181101
because it adds to the story
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>>100181235

Most of the time it just makes me think "for fucks sake you idiot shut up and do something already" and I end up hating all the characters for being retarded.
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>>100181101
>villain points gun at hero
>doesnt shoot him but instead tells plan
WHY THE FUCK CANT HE JUST KILL HIM SO THE SHOW CAN BE OVER BEFORE IT GETS STARTED
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Poor excuse for character development.
>>
shingeki no animation
>>
Well, mostly it's because they're adapted from manga, where it's much harder to notice that a character doesn't have time to finish a speech/thought bubble.

But beyond that, inner monologues are mostly a convenience for the audience. In reality people's thoughts and feelings aren't organized into coherent sentences, but if you gave an accurate transcription of what they were thinking at the time, it would be incomprehensible to the reader. So it becomes necessary to clean up and expand it into something that would be entertaining to witness.
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We have a thread on Nisekoi already OP, come join us
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>>100181101
because is cheaper
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>>100181430
>hero is having one of these long-ass "oh god what should I do?" moments
>bad guy waits until hero finishes to do something

>>100181235
>>100181459

But that's the worst possible time and situation possible to go deep into the character's personality.
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Because they had to fill 25 episodes somehow.
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>>100181101
>Why is this such a common thing in anime
Try asking /co/
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>>100181689
>But that's the worst possible time and situation possible to go deep into the character's personality.

It depends on the exact scenario, but not always. If a character is going to have both an internal and external conflict, it's more exciting to have them sync up so the climaxes occur at the same time, or at least follow one another.

The actual problem is if you've failed to make the audience care about both conflicts equally. A boring monologue shouldn't ever happen, not just be reserved for non-fighting scenes.
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When's the second season of this coming out

If I had known the series wasn't finished I woudln't have watched all 25 espidoes in three days dammit
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>>100181101
The character doesn't take all that time to make the decision, he probably makes it instantly, but he needs to explain what's going on in his head to you, the viewer.

If you tried to put all your thoughts into words, it would require a considerable amount of time, yet the thought itself would be much quicker.

If they didn't explain shit, you wouldn't get to know the character or his motives to do what he does. His behavior would appear to be just random or even dumb because you didn't know what he was thinking.

That said, while he's explaining all this, time freezes or slows down.
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>>100184079
>If they didn't explain shit, you wouldn't get to know the character or his motives to do what he does. His behavior would appear to be just random or even dumb because you didn't know what he was thinking.

Well they could explain that shit in normal dialogue or whatever later, when the character is not in the middle of a life-threatening situation.
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>>100184383
You're clearly retarded if you think that's an acceptable alternative
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>>100181101
gotta save that budget bro also lol shounen animu
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>>100184079
Is there any anime where when a character is thinking about his motives/morality its cut short by their enemy attacking/killing them?

That would be cool.
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>>100184383

'Cuz no one is going to care about how he was conflicted about fighting after the fight is over. Nothing would be at stake, and it wouldn't matter at all.

At the least it would have to be something that happens before the fight.
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>>100183504
Not even announced yet, they're probably waiting for the manga to get farther.
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>>100181235
Well it's fucking stupid. they can have philosophical monologues when there's some some time to think about it, not when it is thematically contrary to the scene at hand. Especially when it stops and action scene.

SnK would be shit anyways, but this ruined the finale of Bushi Road for me.
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>>100181430
> inb4 Code Gayass
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His thoughts probably went through his head faster than was portrayed. When you think to yourself it's usually so fast that you couldn't speak your thoughts as fast as you think them. It's impossible to convey thoughts to a viewer though so they flesh it out.
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>>100186672

Normally it isn't all that thematically contrary. Like, your motives for fighting are pretty relevant to the fight at hand. Or if you're thrust into a situation where you have to decide between trusting your comrades and acting alone, in the middle of the fight is pretty much the only place that monologue can occur. The conflict didn't exist before the fight, and after the fight the conflict would become irrelevant so no-one wants to hear about it. Debating whether or not to give up is pointless anywhere except right in the thick of things.

The reason they happen in the middle of fight is because that's when stakes are the highest. If the character comes to the wrong conclusion, he could lose the fight or fail whatever he's trying to do.

If these sorts of scenes bug you, the problem is probably that the scenes are boring, not that they're poorly timed. Done well, they're suppose to draw you in and hype up the action, not interrupt it.
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>>100184079
Forget it, the average viewer, and especially /a/, is too retarded too truly think about it for a second
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>>100186476
>>100183504
I'm predicting the summer, but the manga may need to go further than that.

>>100184079
>>100181493
>>100184079
>>100187605
/thread



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