So this is the power of godot, wow.
>>712279>>712278Shit, I mean blender.fuck.
>>712278cris go back to agdg
>>712278>A poor artist blames his tools.
>>712278I wish I could get a model from blender into godot. How did you get so far?
seriously wtf man
>>712336I'm totally a noob on these things. It seems like blender has a hard time exporting to a lot of other programs. I'm having a hard time importing into Unreal
>>712365>>712336I was able to export a blender model and import it into godot. You need to use a supported file type: * DAE (COLLADA), which is currently the most mature workflow.* GLTF 2.0. Both text and binary formats are supported. Godot has full support for it, but the format is new and gaining traction.* OBJ (Wavefront) formats. It is also fully supported, but pretty limited (no support for pivots, skeletons, etc).
>>712371There is an add-on for blender that exports in godots native scene format .tscnBy far the easiest and hassle-free way
>>712371>>712376The "Better Collada" and "Godot Exporter" both don't work with 2.8.1
>>712379Thanks for the heads-up. I better not update my Linux before finishing my project-work
>>712278what music is it dancing to?
>>712458Baby - Justin Bieber
>>712371GLTF works alright still. Godot Export will be better if it's updated.
>>712458Some shitty estrato 2 guaracha or regueton.