https://www.autodeskonline.com/comparisons/maya-vs-blender.htmlIt's over, Blendlets. Autodesk is acknowledging that Maya is THE superior software of all time on their OWN site LMAO!Now please stop using Blender and use Maya.
>>708137I need help. I am a poor as shit newb. I have two kindle fire that was bought for me and a j2 I managed to buy two years ago. Are there any browser based software I can use to start with?
>>708137>Blender’s sculpting toolset is slightly more limited than Maya’s>Maya comes with Arnold, but Blender has an impressive renderer as well>Blender is just slightly more limited in animation, but both options are great for character design>Both of these are very extensible>Blender is easier to learn>Blender is free for everyone, Maya is just free for students>Maya is the industry standard, Blender is mostly for hobbyists and freelancersThroughout the whole thing, there was an emphasis on the whole "industry standard" thing, which apparently seems to be it's only redeeming point for the price.>It's over, Blendlets. Weak bait, anon...
HAHAHA Autodesk is afraid
>>708137This whole article was written by somebody who has neither deep knowledge of Maya nor Blender.It's a mess.
>>708137I can't get over Cycles, it's unoptimized garbage. Arnold on the other hand...
This wasn't written by Autodesk. Try again, blendlet.
1. Wasnt written by autodesk, that the public blog/shit.2. Basically saying for every feature, "Well we have this in maya and it's the industry standard, but blender as some great stuff too"Better luck next time autocuck
>>708137Conveniently ignoring how Blender is twice as fast with poly pushing modeling, the bait is weak already.
>>708172>Blender is twice as fast with poly pushing modelinglmao
>>708177I didn't say you were, I said Blender is :^)
If blender is so great, how come that not all studios immediately switch over?
>>708201Same reason why some people will still use Imperial when Metric vastly makes more sense.
>>708137First line>Maya is the industry standardAutodesk is literally seething rn standardlets on suicide watch hahahahhahahhahah
SAGERemember to SAGE this shit!>>708137>Autodesk is acknowledgingAutodesk MAKES Maya!>Maya is THE superior software of all timeWhats this a corporation that makes Maya says its superior to the competition? What a surprise. Wake me up when Burger king says that McDonald burgers are superior to their own.How retarded can you proprietary fagots be?
>>708201established workflows. blendet only made great improvements in the recent years while the "industry standard" has been around for decades.
>Maya lets you animate anything you want.What does this even mean? So can blender>It will also enable you to make logos and text-based branding. So can blender
>>708227The whole site is basically like this but for Maya vs Blender
>Blender is *slightly* more limited in which ways? they can't even name them. but they can't acknowledge that blender is just as good because they still need the money. the use of words like slightly shows that they're afraid but don't want to acknowledge it. it's a running theme throughout the entire text. I refuse to call this an article since it's obviously biased.
>>708228Jesus Christ when was this published?>i3 can not design a website you need a i7 for thatIgnoring the fact that you can do web design under DOS (its HTML who is text)!And asserting that they want the bell and whistles WYSIWYG software. A fucken Pentium 3 can do that!The fuck! The only resource intensive task you will ever do in this area is actually looking at your own website in a browser and if its lagging then you know what? You fucken should not code it this way because most users will have a lagging if their computers are not super computers.
Holy crap why would Autodips do this ?They must be really getting cold feet, the Blendlets were right for once.I say they really messed up with this subscription shit.
>>708137All this proves is that Autodesk is starting to feel the heat.
>>708237Wanted to point out the same, what did they mean by this?
This thread is an embarrassment to blendlets. They truly are grasping at straws here. Sad!
But I use Blender for gamedevving. What do I need Maya for?
>>708301dev cred obviously
>>708137>A corporate entity doing a point-by-point competitive chart of their product versus the open source option for the first timeThis is what you call "the beginning of the end" for the commercial product.
>>708137>thing, which apparently seems to beSo is Autodesk joining the Blender development fund or no?
>>708400Nobody likes the subscription model. Autodesk and Adobe should know that
>>708151>>708177>>708201>>708259>>708308>>708402Paypigs seething lmao
How is blender compared to zbrush?I certainly won't be switching to blender from maya for animation and box modeling. But I'm new to sculpting so maybe i could use blender
>>708450I'm a blender advocate and I tell you right now.Don't. I model in blender however forget about sculpting.You can try to do it, maybe its me and I have no experience with zbrush however the mesh (in blender) fucks itself up (twists back sides with front if you try to join at some points) and other strangeness.Give it a try at worst it will be the dark souls of 3D modeling ... on steroids.
>>708405I like it. Maya was like 5000€ here before the sub model came. As a freelancer, paying 200€ occasionally when I needed it was much more preferable. And as a bonus I got to use any version I needed to use to fit the clients needs.Now I'm on an annual license, so it's obviously more expensive in the long run, if you're okay with using older versions of the software, but if you need to keep up to date, even with an annual license (1600€), it's cheaper than the perpetual license was in the long run.
>please start sucking our corporate dickYou're pathetic.
>>708473>I prefer giving the corporate equivalent of a virus my money in this particular wayHow much does Adobe pay you? Oh that's right, nothing.
>>708473I was thinking in Zbrush, no in previus subscription models from Autodesk
>>708237i assume it's not about programming but designing the visuals
>>710925Good. It's good this thread didn't die.
>>708142>Blender is easier to learnlol what the actual fuck dude
>>708137What spooked Autodesk into making the comparison? Everyone knows Blender is not a viable alternative at this point in time.
>>710934Probably because since 2.8 the amount of fanboys shitting up every comment section under every 3d related video pissed them off. I am pissed off about it and i am using Blender (and Maya and Houdini).
>>710934Autodesk didn't make that comparison, nor is that an Autodesk website.
>>708151Right, but...>Autodesk Authorized Partner
>>710981...so? Read the fine print: >>708259
>>710931>lol what the actual fuck dudeI don't know anon, just saying whatever Autodesk is trying to say here...
Yeah bro, make edge loops 15cm above the ground and separated 10cm between each in Maya. Or extrude vertices.It's a pain in the ass and that's why Blender is better for modelling.
>>711039why would you use either for modelling when Max exists
Autodesk is going to eventually abandon Maya and 3ds max and hijack or fork blender. They'll put a skin on it, redesign the UI, create extensions for specific markets (like architecture), and provide enterprise grade support and warranty. It may take a decade but 3dsmax is already on life support basically. That team's probably a bunch of old boomers that were packed in and kept alive until they retire just because they've been around so long it'd be a bad look. A lot of companies do that same thing, like MS, who's also turning more towards open source with commercial application and support.
>>711076It doesn't matter its all irrelevant. Houdini is the future. Start learning it now or be left behind.
this is so fucking stupid. why do you care if someone uses a different design program?
>>711078Nah. Closed sourced is a dead end. Open source allows companies to request custom work to be done, something that virtually no closed source software company will do in quick fashion. Working in the software development its pretty clear open source is the future for tool software because the semi-custom software business model is simply more attractive and flexible than off the shelf. This isnt just industry specific, it's all software development. FOSS funding now mostly comes from private profit seeking businesses and it's trending upward
>>711201can you show us some open source stuff that competes with Houdini's new features? that's a rhetorical question btw, I already know the answer. no need for you to respond