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Would it be possible for anyone to 3D scan the Battlefield 1 collectors statue? I want to use it for papercraft-I’ve always wanted one of a WW1 soldier! Any help is appreciated :)
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>>704846
you can do it yourself, all you need is a camera
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>>704847
I don’t have the statue
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>>704847
Reason I’m asking is because I want to build a version of it rather than just buying it
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>>704859

Well that complicates things.
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>>704865
Haha yes. I’m hoping to find someone who has it
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WE
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>>704860
Scanning it won't do shit, you know that right? Scanning is just a mess of point data that happens to be in the shape of what you're scanning. It's not actually anything you could use for papercraft. 3d printing, maybe, but not folding paper.
Someone would have to scan it, and basically re-make the model by hand so it's something that's able to be printed out for you to construct out of paper.
You're better off commissioning someone to do it, or since you'd be spending the money anyway, just buy the statue outright. Because commissioning someone to make it isn't going to be cheaper than just buying it off of Ebay or something.
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>>704905
What can you do with a scan for regular 3D? What is the point of scanning?
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Just get someone to model a game character model in that pose and give you a low poly .stl or .obj or something you can shit in Fusion360 Slicer for papercraft patterns
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>>704916
You can 3d print it, use it as a base to re-make the model with proper measurements and stuff, use photogrammetry for texturing, all sorts of stuff.
Just not making papercraft models.
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>>704905
it's called retopologizing
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>>704943
Obviously. But how would you explain that to someone who obviously doesn't know shit about 3d and thinks you can turn a scan into a papercraft model?
Retopologizing wouldn't mean shit to them as a term.
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>>704939

Thanks for the explanation! I would be up for 3D printing it
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>>704873
WUZ



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