> Did a little bit of 3D back in 2015 but stopped after 1 month> One month ago start doing 3D again, Blender 2.8 seduced me> Previous thread: >>700182> I decided to do a gun (357 Magnum Python [Colt]) to train my skills in hard-surface> The gun lack some parts and details> I am not being lazy, I have an old laptop from 2012, when I have too much stuff on the screen it take me litteraly 20 seconds to do a Ctrl + Z. It take me also something like 6 seconds to switch between object mode and edit mode> I will buy a new laptop next January and then I will improve the project, but for now my laptop can't handle anything more> Didn't textured, just created materials and add some noise for the wood and metal> Next time I won't start any modeling if I don't have pictures from ALL the views of an object (only if it's something very easy like a chair)------------------------------------> You opinion> How can I improve it?
keep it contained in the WIP thread next time buddyadd bevel modifier at least, jesus.
>>704475I beveled everyting 0.01/ 3 segments and Weight mode.I added some Edge Weight to specific edges, I wanted to keep some hard edges in some parts.
>>704480it looks like your bevels were effective in some parts, but not effective in others. The t r i g g e r looks terrible for instance
>>704483ok I see, thanks anon.I think the main problem is that I din't had enough understing of the gun, I didn't find pictures that where good enough, I need to guess a lot sometimes.
your gun suck, kill yourself