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File: The Models Resource.png (100 KB, 500x132)
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Is it possible to get rigged models from here into DAZ3D?
If not, how do I rig an object and save it?
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Of course it's possible
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>>703384
Okay... so I download a .dae file and import it. The meshes are stretched out all over the place or intact but the skeleton is outside of the mesh and does not affect it. How do I fix this?
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>>703552
By using proper 3D software like Maya or Blender.
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>>703354

No. Daz purposely gimped their FBX and DAE import so it will only import geometry and not rigging so that people won't use non-Daz assets with their software since their entire business model is selling Daz assets. Somebody on Rendo made a script to import FBX and DAE with rigging and Daz lawyered up and got it taken down.
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>>703584
Do you know how I can manually rig an .obj model within daz then?
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>>703683
Yeah, you make a skeleton, make nodes for the bones and then paint the weight maps.

There's tutorials on youtube for rigging in Daz. It's easy but it's also very tedious depending on the complexity of the model.



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