Guilty Gear Xrd:https://www.youtube.com/watch?v=yhGjCzxJV3E - required viewing. Watch this to understand the difference in mindset between PBR and NPR.https://www.dropbox.com/s/65cwf6kjuezhwdl/GuilltyGearXrd_shader.pdf - brief summary of how the Xrd shader works.https://www.youtube.com/watch?v=E3zHGD8V2IY - an example of implementation for Eevee.Making a basic toon shader for Eevee:https://mororin.com/archives/1597https://dskjal.com/blender/eevee-cell-shading.htmlhttps://www.youtube.com/watch?v=t91X4eukZY4https://wiki3.jp/blugjp/page/123 - making halftone shaders for Eevee.https://www.youtube.com/watch?v=j5w92vuIYM0 - download KiryToonShader for Eevee.https://www.youtube.com/channel/UCX54i2YxfeDpEvKrN7XO5dw/videos - anime character tutorials from a Japanese dude, with Engllish subtitles.https://www.youtube.com/user/MrLasla/videos - dude makes anime characters, related to this thread in particular:https://www.youtube.com/watch?v=u2GAHnDaUpU - texturing/rendering anime characters in Blender (2015)https://www.youtube.com/watch?v=KSlud8DFXEk - normal editing in Blender (2015)Industry standard™: get Maneki and Nuke for your studio or something.https://www.youtube.com/watch?v=QNywO1AUtEA - Maya toon shading tutorial.https://www.youtube.com/watch?v=rq1w5uwi9Y8 and https://www.youtube.com/watch?v=eLG3cqMgweE - C4D toon shading tutorial.BLAME! (2017 film):https://cgworld.jp/interview/201705-blame-chara.htmlhttps://cgworld.jp/interview/201706-blame-lightcomp.htmlhttps://files.catbox.moe/zslogs.pdf>>697849 - anon ripped CGWORLD May 2016 - May 2019.
>>702071Nice thread OP. I'll have a look at some of these links once I get home from work, but for now, here's a bump.
>>702228makes no sense to post a link to Maneki when no normal person will ever get their hands on it. They only sell to studios and only as bulk licenses. There is no crack because of this.
>>702242>>702228We use it at our studio. It has a very elaborate and lengthy licensing process on top of it all.
The bNPR show: https://www.youtube.com/watch?v=38ETYyzrTzM&list=PLSMetEtY22fZPGexVTAe-CcIKjUu51eglLANPR GSoC branch status: https://developer.blender.org/D5442
>>702244Sure, rub salt in the wound.
>>702275Just get Pencil + it does the job just as good if you know what you're doing.
>>702071Based thread, based OP.
pwtoon with 3delight
bump because i dont want this to die just yet.
>>702071Arnold Toon Shader Series | Part 1 | Breaking down the Toon Shaderhttps://www.youtube.com/watch?v=7JaCtU1fjDI
How should i go about making stylized environments
>>705444Depends on the look you want to achieve. For cel shading generally it should be more or less the same as with characters, less detailed models with stylized textures maps, likely hand-painted. For procedurally generated, abstract sci-fi-ish stuff you can watch Ducky 3D's tutorials.
>>702071>https://www.youtube.com/watch?v=yhGjCzxJV3E - required viewing. Watch this to understand the difference in mindset between PBR and NPR.https://www.youtube.com/watch?v=yhGjCzxJV3E