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File: OP.jpg (963 KB, 1461x1920)
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Guilty Gear Xrd:
https://www.youtube.com/watch?v=yhGjCzxJV3E - required viewing. Watch this to understand the difference in mindset between PBR and NPR.
https://www.dropbox.com/s/65cwf6kjuezhwdl/GuilltyGearXrd_shader.pdf - brief summary of how the Xrd shader works.
https://www.youtube.com/watch?v=E3zHGD8V2IY - an example of implementation for Eevee.

Making a basic toon shader for Eevee:
https://mororin.com/archives/1597
https://dskjal.com/blender/eevee-cell-shading.html
https://www.youtube.com/watch?v=t91X4eukZY4

https://wiki3.jp/blugjp/page/123 - making halftone shaders for Eevee.

https://www.youtube.com/watch?v=j5w92vuIYM0 - download KiryToonShader for Eevee.

https://www.youtube.com/channel/UCX54i2YxfeDpEvKrN7XO5dw/videos - anime character tutorials from a Japanese dude, with Engllish subtitles.

https://www.youtube.com/user/MrLasla/videos - dude makes anime characters, related to this thread in particular:
https://www.youtube.com/watch?v=u2GAHnDaUpU - texturing/rendering anime characters in Blender (2015)
https://www.youtube.com/watch?v=KSlud8DFXEk - normal editing in Blender (2015)

Industry standardâ„¢: get Maneki and Nuke for your studio or something.
https://www.youtube.com/watch?v=QNywO1AUtEA - Maya toon shading tutorial.
https://www.youtube.com/watch?v=rq1w5uwi9Y8 and https://www.youtube.com/watch?v=eLG3cqMgweE - C4D toon shading tutorial.

BLAME! (2017 film):
https://cgworld.jp/interview/201705-blame-chara.html
https://cgworld.jp/interview/201706-blame-lightcomp.html
https://files.catbox.moe/zslogs.pdf

>>697849 - anon ripped CGWORLD May 2016 - May 2019.
>>
>>702071
Nice thread OP. I'll have a look at some of these links once I get home from work, but for now, here's a bump.
>>
http://maneki.sh/tools/toon/
https://www.psoft.co.jp/en/product/pencil/maya/
>>
>>702228
makes no sense to post a link to Maneki when no normal person will ever get their hands on it.
They only sell to studios and only as bulk licenses. There is no crack because of this.
>>
>>702242
>>702228
We use it at our studio. It has a very elaborate and lengthy licensing process on top of it all.
>>
The bNPR show: https://www.youtube.com/watch?v=38ETYyzrTzM&list=PLSMetEtY22fZPGexVTAe-CcIKjUu51egl

LANPR GSoC branch status: https://developer.blender.org/D5442
>>
>>702244
Sure, rub salt in the wound.
>>
>>702275
Just get Pencil +
it does the job just as good if you know what you're doing.
>>
>>702071
Based thread, based OP.
>>
pwtoon with 3delight
>>
>>702322
>>
https://www.youtube.com/watch?v=OyJaid5V4Tw
>>
bump because i dont want this to die just yet.
>>
>>702071
Arnold Toon Shader Series | Part 1 | Breaking down the Toon Shader

https://www.youtube.com/watch?v=7JaCtU1fjDI
>>
How should i go about making stylized environments
>>
>>705444
Depends on the look you want to achieve. For cel shading generally it should be more or less the same as with characters, less detailed models with stylized textures maps, likely hand-painted.
For procedurally generated, abstract sci-fi-ish stuff you can watch Ducky 3D's tutorials.
>>
coomers
>>
>>702071
>https://www.youtube.com/watch?v=yhGjCzxJV3E - required viewing. Watch this to understand the difference in mindset between PBR and NPR.
https://www.youtube.com/watch?v=yhGjCzxJV3E



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