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File: rei.gif (865 KB, 200x200)
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pls rate my animation.
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Pretty good dude
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Very good.
These are the results you can only get with the industry standard.
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blender is eternally BTFO at this point
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>>700870
Dagoth-Ur welcomes you Nerevar, but why have you come unprepared?
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>>700870
Back to your cage cris.
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>>700870
Really good, is that the intended speed?
Overall it's pretty decent.
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>>700878
what makes you think it wasn't made on blender?
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File: ToolsMatter.png (127 KB, 896x1000)
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>>700901
>he doesn't know about based Cris
smdh
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>>700904
I know Cris enough to know that the left was done first and the right one was done last. what I've been finding about 3d modeling on my humble learning journey is that there can be a huge leap of quality from one work to another.
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>>700870
Looks great, but misses a good color palette. Unsure about the gray shadows.
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>>700870
How do I get this pixelated effect on my renders in maya? I know Arnold does something like this but

>BATCH RENDER SOLD SEPERATELY, GOY.

Mental ray any good for this kind of thing?



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