Modeling challengeCan you model the nostrils? They almost appear non-Euclidean.
Couldn't you just extrude in?Or sculpt deeper in a spiral?
I'd just lay down some polygon strips following the shape and then fill the gaps
>>695563>Can you model the nostrils? They almost appear non-Euclidean.yes? There are millions of ways of doing it. booleansextrudingsplines
>>695563seems pretty easy with extrusion/booleans
>>695563This has to be bait right?Human ears are harder to retopo than those nostrils
>>695563>They almost appear non-EuclideanWhat the hell do you mean? It's just a freakin spiral OP
you can tell this thread was made by a blendlet
>>695563Simple: Make a spiral using extrusions, then make the faces to seal the deal.