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now im better with substance i kinda wanna get photoshop entirly off my computer to fuck off

but, theres always small things its great to have it for and i cant stand gimp
do any of you use Affinity in your workflows? it seems it can do everything i would want to do in photoshop/gimp
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Affinity is great. I dumped Adobe and am very happy with my choice. No more fucking stupid predatory subscriptions.
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>>693246
Not sure about Affinity Photo, but Designer is the shit. It's what Illustrator and Inkscape could be if they weren't coded by incompetent retards.
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>>693277
Yeah i use it often as a substitute for Substance Designer.
It's just so easy to create height maps, or specific patterns.
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>>693277
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Isn't Photoshop industrial standard? What if I use GIMP or Affinity, and someone will require Photoshop skills?

>>693277
Designer is shit or good? I didn't understand what you wanted to say.
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>>693295
>the year is 2019
>no photoshop skills
that's the most common and easy software there is... forget about a job...
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>>693246
substance is owned by adobe and will be sooner or later completly intigrated into the adobe creative cloud so you might just want to stick to photoshop anyway.
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>>693246
Thanks my dude, i didn't even know Affinity existed. Gonna buy their stuff, fuck Adobe's cloud bullshit.
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>>693295
>Muh industrial standard
Listen, they can do all the same shit you spastic. If you know how to use one then you can use the other.
If you get hired and the workplace uses PS then cool you can go ahead and use PS for work cos they will provide the license.
But if you work from home, it's getting a lot harder to justify spending so much on Adobe subscriptions when you can pay ones for the product that is new and already leaping ahead of PS in many different ways.

>Muh industry standard
Learn to think you fucking BRAINLET
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>>693322
>If you know how to use one then you can use the other.

Not true at all. Try using Modo coming from Maya.
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>>693332
Are you functionally diverse?
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>>693295
It's THE shit, as in the thing to use.

PS is the "industry standard", but only in the sense that everyone uses it because it's the most comfortable option and GIMP is a pile of shit. Both Affinity and Adobe tools have a similar workflow modeled after the same conventions, so unless there's an explicit reason for using one over the other (a feature, or a plugin that your company uses) you should be fine with either.
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I use Affinity because it has native OCIO support, performs better than Photoshop, and has nice live previewing for many tools.
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>>693341
i.e., "I want to cut out some pixels from here and use a blur filter" -> Either of them is fine

"The studio I work at makes GameCube games and I have to export to a custom texture format with the plugin they gave me" -> Use PS (or fucking Macromedia Fireworks, or whatever it is they require)
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>>693343
>performs better than Photoshop
can it handle 20gb files?
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I tried to switch to GIMP after using PS for years and years (because fuck the subscription), jesus though, it doesn't even support adjustment layers.
Why the fuck would anyone use a program that can't edit non-destructively?

Affinity can right?
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>>693351
>Affinity can right?
Yup. It has filter layers and shit.
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>>693360
I might have to give it a try. I'm getting sick and tired of Adobe's jewery.
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>>693332
I'm talking about Photoshop and Affinity Photo you absolute spastic how are you that fucking stupid?
Did anyone bring up Maya or modo?
No
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>>693322
Adobe Users who have moral issues with piracy are retarded and should really kill themselves ...
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>>693438
Why
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Right now I'm borrowing Photoshop from a friend. I'm shit scared of Adobe though.

Will this do everything I need to do that Photoshop does? I only just heard of it the other day then noticed this thread.

Normally I just use PS to do post on renders and sometimes significant masking for various things, make some graphics for friends sometimes..
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>>693982
>Normally I just use PS to do post on renders and sometimes significant masking for various things, make some graphics for friends sometimes..
You shouldn't have any issues using Affinity for that. Give the trial a shot. Or pirate it lol, but the company is cool, so if you find it useful buy it afterwards.
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>>693989
Not that guy, but how well does it support opening PSD files? GIMP is absolute shit at it (mainly because it doesn't support adjustment layers).
Affinity seems to support them though. Nearly all of my projects have a corresponding PSD file with it, so not being able to open those or use them would definitely put a damper on things as far as switching goes.
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>>694043
>so not being able to open those or use them would definitely put a damper on things
I wouldn't expect full compatibility. For example I there's no support for PS paths, they have to be converted to shapes in PS. But mostly (for raster) it works fine. Pic attached is of a random PSD I got from the net as an example.
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>>694050
I find paths in PS to be pretty annoying, so if I really need anything in vector format I tend to use Illustrator (since their tools are a little better), so no worries there.
I'll definitely give the free trial a try and see how everything works.

Unfortunately I'm stuck in a year long contract with Adobe, so I can't cancel any time soon without paying $60 (because of course people who don't actually have the money to keep paying monthly would also have the money to fucking cancel). Still, I can't wait to get those fucks off my back and out of my life. I hate Adobe so much.
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Goddamn I love Affinity. I think I only had problems making gifs but that may just be my lack of research. Fuck PS



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