Let's talk about architectural stuff.Seems like brutalism is the perfect entry level>mostly matte grey materials>the most basic geometrical shapes>people still seem to fucking cream themselves over renders of these on art galleries
miss me with that commie shit bruh
>>691347Yeah it's some soul crushing shit and I wouldn't want it anywhere near my place but it's not bad to mix up some stuff in renders or for some more bleak looking futuristic scenes.
>>691347>>691348>brutalism>commieilliterate fucks.>>691346why is burtalism so damn beautiful, lads?
The master level is art nouveau.
>>691384commie with shit taste detected
>>691429Educate yourself, American.
>>691346i can always appreciate some good ass fucking brutalismthe buildings in my game are based around that
>>691442Look at this commie defending shit taste
>>691526No one asked for your worthless opinion, commie. Now run along, you are late for your helicopter ride.
>>691346>brutalismThese buildings just seem like a really, really bad idea.Interesting if in videogames though.
>>691535Sucks at Tetris: The Building
>>691582>NNEEEEEEEEEEEEEEEUUUUUUHHHHHHRRRRTT>[awkward short melody]
>>691384Something in you is clearly wired the wrong way.It can look imposing but in no fucking way it is beautiful. It is actually something that fucking destroys beauty.
>>691346So this might be the thread for me as I'm trying my first 'serious' render (or whatever) and I want to superimpose it on top of a real pic of my town. I know there is still a lot of stuff to work on and fix but so far I'm pretty happy with the results.
Am I the only one who sees those perspective-corrected images with slanted edges? I know they are straight, it's like an optical illusion.
>>691618Might be your autism is too strong but I know exactly what you mean and I can't stand perspective correction faggotry used in digital photography now. When I see a photo of some huge ass building taken by a normal human bean I expect it to be a bit wonky just because of perspective, lense and so on. To me it doesn't look better at all, it just looks tinkered with and even fake to some extent but it seems in these times people really love fake shit in many ways.
>>691633It's not a new technique really. Funny thing, I have a large format film camera and have taken photos like that. But still they look a bit wonky to me, even if the perspective is correct. Must be the brain trying to make sense of a wider field or view or something like that.
>>691587>he doesn't see the beauty in tastefully destroying harmonypleb tbqh
>>691346>brutalismThat name just sounds like an insult to me. Most things I see called that remind me of 1950's kitch from the US. I think that is what the communists were trying to imitate.
>>691346That's one of the ugliest concrete hives I've seen. Was designed for bugmen no doubt.
>>693486Zapadna Kapija Beograd
>>691468>what is Boston City Hall
>looks disgusting but you still for some reason like to look at it every now and thenBrutalism architecture has a strange effect
You lot clearly have no taste. Bevels are for pussies who can't stand the hard realities of our world.
>>691535Did anyone ever call their own building "brutalism"? It sounds more like an insult then a classification.
>>691347>>691384>>691429>>691442>>691468Imagine not being a communist in the current year.Enjoy being on the losing side, nerds.
>>695782You get the rope.
>>691346>>691347>>691348>>691429>>691587>>691661>all these fucking archletsthe term comes from the french word for raw, as in raw form and raw materials. The goal was to create a feeling of sublimity, shock, and awe.It's clearly worked because you guys have had such a strong emotional reaction to it, it's just too bad you guys are emotionally stinted and don't know how to contain yourself.Look up the variety of other brutalist architecture that strives to say no ambition is too large, and you'll start erode away your philistine proclivities.https://yomadic.com/yugoslavian-monuments-map/
>>695798It looks like shit, so perfectly fitting for commie fucks.
>>695801>american continues to prove they know nothing historically and can't articulate themselves
>>695798you are the one that's having a strong emotional reaction lmao
>>695798I like brutalism.
>>695803I'm not American. I grew up in East Germany during the last decade of the GDR.
>>696093History repeats itself.At some point they will be the ones who will be sick of bland concrete boxes everywhere once that shit reached them fully (which it will, judging by the current climate trends).
>>691346how does a typical apartment there looks?
>>696093Really? Old ossies here on this board?I am quite surprised.
https://www.youtube.com/watch?v=C-b0rmqsZW4Found this good tutorial on the subject.
>>696125Yes. Unglaublich, aber wirr.
>>696141that's not even brutalist but I get it. Nice joke I guess.
>>697961why so butthurt?
>>697961>>697964https://www.youtube.com/watch?v=BcVF4NMyGbo>the hero of /3/ we need but don't deserve
>>697964holy shit this commie nigga really is mad enough to leave a youtube comment
>>697964>>697961>>697972What's wrong? I really like brutalism aesthetically, I don't know about its actual usage because frankly there's 0 brutalist buildings where I'm from but I really did feel like pointing it out. So... idk.
>>697965Hey, man. I'm really proud of that video. It's not me btw.
>>697954looks like ship from riddick
>please help my house is very sick
>>698036What a fucking tumor. That's not brutalism tho; it's idiotism.
that architecture ages like literal shit
>>695782you do know that the fat ass in the picture being murdered was a socialist right? jesus christ commies are retarded, you cannot make this shit up.
Why does every architectural discussion on this website revolve around brutalism or postmodernism? Both are dead
>>698404Postmodernism is not dead. Postmodernism is now.
>>698406Untrue. Postmodernist works are for the most part looked on as masturbatory academic bs and not practical (at least in current arch theory courses). Albeit some dudes like Eisenman Tschumi are still active.
>>698406noI wouldn't call it dead tho. But it's definitely not in the moment.
>>698404because these fucks have never seen a parametric building before?That should be their cup of tea because the most avant-garde architects are using 3d animation software now.Seriously, check out Zaha Hadid, Morphosis, Heatherwick or Andrew Bromberg if you want to see people who build.if you want to see academics who don't build, start going down the Mark Foster Gage, Ferda Kolatan, or Hernan Dias Alonso route.
>>691346>Almost 2020>Still caring about about "architecture styles">Muh architecture>Muh renders>Muh Mies van der Rohe>Muh Art deco>Muh sovies propagandaKekThe real money is at cost and quotations, where you can actually manipulate all the project cost.
never go full post modernist
Lots of brutalism in Albany NY.
>>700845Also lots of Jews in Albany NY
>>695798>t. edgy basement dwelling pseud
>>701397Brutalism isn't associated with communism, it's associated with egalitarian socialism within capitalistic countries.The idea was to make functional buildings that did not attempt to hide the structural load-bearing parts and did not belie the materials the buildings where made of.Hence most brutalist buildings out there are western government institutions and such.Personally I love them, sure they look like robocop doomsday fortresses, but I wouldn't mind living next to them. But I can see how bonestock boring people who're not as into cyberpunk chique would find them imposing rather than stimulating.
>>701399Meant to quote someone else not >>701397Took a google earth tour of brutalist structures last year in preparation for a project .I can recommend this list for checking out some interesting sites if you're into this type of architecturehttps://en.wikipedia.org/wiki/List_of_brutalist_structures
>>696265Wann sind Sie erhältlich? Ich mag Blender
So the problem with trying to render brutalism architecture is the simple shapes and forms look good in real life because they are complemented with grunge, broken worn concrete and a bunch of other things. If you try to recreate this in the 3d as a starting project you will have a bad time, the beauty would only come from some incredible texture work and the alternative is a super basic boxy building with bland repeating textures.
>>705530I disagree anon, the grunge is nice but it isn't the main thing, it's the play of light and shadow across the surfaces.To get the effect going that make these structures come alive one need to render some very high end HDR image based skylight and global illumination.
>>705614What are you talking about? Why specifically HDRI, and global illumination, that should go without saying right? You're just talking about the lighting, I agree that's important but it comes back to why I said about variation. Please do show me otherwise brutalism is not a good choice for someone starting out in arcvis, because they will only focus on the building shape and not the detail.
Anyone interested in this should look at some of Paul Rudolph's work, particularly his section renderings. He was an influential brutalist architect who did all kinds of wacky arrangements. As an architect, not archviz guy, I'm surprised I never see any kinds of sections or exploded drawings in any Archviz discussion. Much more informative and compelling type of drawings IMO.>http://ndlr[DOT]eu/drawings/
>>705821Those where truly inspiring anon, masterful minimalism in how deliberate everything is.The sense of shape, space and dimension you get from these are really something.
>>691587destruction is a form of creation
Brutalism works very well for small scale projects like houses. It's larger projects which are usually architectural failures.
I've always liked brutalist buildings. There's something about the open, clean, glass covered architectural styles that makes me feel uncomfortable at ground level. By no means all of them - I'm basically an architectural philistine so I unfortunately can't pinpoint which style I have an issue with - but I'd say it's kind of a cubicle versus open plan office thing - on the surface the latter is more human and socially oriented, but in a weirdly perverse and artificial way that detracts from social relations rather than adding to them. Brutalist structures lack that feeling, they're imposing - but in a way that will leave you alone if you don't cause trouble. They also feel more like they signal a future directed by benevolent paternalistic scientists, a future that never came.
>>695798Deteriorating concrete is so depressing to look at and ruins entire neighbourhoods.
>>691346There is a brutalist church in my city. I'd blow it up if it wasn't a house of god. It's so incredibly depressing to look at.
>>691600Kek, tu pones unos edificios así en Las Palmas y no dejas hueco para nada, por cierto donde esta la metroguagua?
>>708911Reminder: speaking English outside of >>>/bant/ or specific threads on >>>/pol/ is a bannable offense.
>>708872>cleanFunny how they are clean for like one week and then gradually turn absolutely disgusting with all the shit dirt and moss over the bare concrete.
>>708963Are you saying that as if it were a bad thing? You know, architects aren't retarded, the decay is a planned aspect of the building's look.
Let me just point out that humanity keeps alternating between complexity and minimalism periodically in every field of art.
>>698036I've been there plenty of times. In the winter, it sheds toaster sized blocks of ice and I've nearly been hit by them lol
>>708963he's contrasting brutalism with clean class buildings, not saying brutalism is clean
Brutalist interiors look incredibly cool.Posting a couple of screens from Control.
>>701399Omni Consumer Products has hit hard times. Had to sell off the top 20 floors.
Let’s talk shop. Anyone here in AEC? What do you use for1. Design2. Documentation3. RenderingFor us it’s 1. SketchUp 2. Revit 3. some guy in Brazil. Don’t know what he uses.
>>694005A disgusting eyesore
I've got 204 photos in my brutalist folder. I'll post the cool interiors I got.Also got 100+ for art deco, baroque, beaux-arts, second empire (my favorite) and international style. Plus, I got a couple dozen for a few other styles each. If you want to see something in particular just ask.
>>691535lol its photoshop - its an artists work
>>695798the phrase is English, from a small circle of English architects at the time of the Smithson's, and it some general reference to beton brut - which is French, as they called rough concrete work, most notably that of the architect Le Corbusier. the rest you can go read up on the web.
>>708878This. Commie fags have no soul
>>691600It's great! Keep working on it anon
>>691346I wanna start making city
>>713514i was there last summer it was comfy
>>698036>>698035These are definitely deconstructivism, in order to interpret them one would have to follow the deconstructivist creative route that the architect created specifically for the building. It's usually taking an original building, dismembering it into fragments and then using these fragments in order to create a new building. It's heavily criticized as a random observer would never guess the underlying ideas of the construction. It's the process itself that interests the architect and the final construction is just the end product of a long process. The process is the architecture, the building is just a part of it.
>>713513>>713514More like this please.
>>698363yeah i would get called a commie around these parts but i have to agree with the dude, the guy with the katana is a far right man and the one getting killed is the actual commie
>>700845Made me think of this, Sarcelles, France
>>710875Post your second empire photos please anon
>>714438absolutely and utterly disgusting
>>714438>what cities would look like if they were designed on Houdini
It depresses me that building highly detailed buildings like that Anon just posted in large numbers (like a whole city) is pretty much impossible due to costs. Even just renovating ONE of those old buildings is a huge act now that first have to go through dozens of regulation instances and of course finding funding for the whole project.No wonder they rather shit out concrete blocks and sprinkle it with some asymmetric bullshit to make it look "artsy"
Okay, a few more because I love it so much.
Where do you guys fidn blueprints of the buildings's interior? What if you need to make a realistic 3d model of some japanese temple, with all its rooms, shrines and weird angles.I mean there must be some blueprints that will allow you make as you need it to but I am not sure where.Any tips?
>>710932Source. I want to see more.
>>714438Babby's first object scatter.