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File: TRASH.png (111 KB, 616x757)
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Finally trying to model a humanoid, shit is Waaaaaay harder than i tought, tips, tricks or sugestions?
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File: D7cmWAmXYAY5Ohp.jif.jpg (82 KB, 1200x1200)
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the reference, maybe i should had picked something more complete.
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>>688876
>something more complete
Heresy. There's no woman more enticing than Azula.
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>>688876
don't just use that. get some real references too
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>>688911
yeah, i think i will just get some references of hands and feet and then glue them togheter.
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Where to find references with ideal body types (both male and female)? Doesn't matter if they're photos or drawings.
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>>688875
Tricks: Follow ref
Suggestions: Just download a model already retopped correctly then work off that.
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>>688875 (OP)
>tips, tricks or sugestions?
Follow some tutorial
https://3dtotal.com/tutorials/box-sets/joan-of-arc
the first part https://3dtotal.com/tutorials/t/joan-arc-modeling-the-body-michel-roger-character-arc should give you this result
or you can sculpt and retopo instead too
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>>688875
you're wasting your time polygon modeling at this point. you really need a strong understanding of forms and contour to pull it off.
try clay sculpting and take a life drawing course to get grounded in light and form.



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