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c4d / dynamics question here -- working on a sim for work, have multiple attractors being used to burst 3 cloth objects. sim playback is fine in viewport, i can let the sim play out as many frames as I need and its doing what it needs to do. The problem is the scene refuses to cache farther than 12%. It tells me that its going to use "x" space on drive, and then stops at exactly the same frame each time. I've tried everything obvious I can think of. cache progress always stops on the same frame. If anyone would like the scene file i can provide it. any help is appreciated this one has me stumped.

tldr c4d general



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