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File: ph.gif (281 KB, 282x167)
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who of you fuckers requested adding pubic hair in the blender developer stream today
>>
This is fake, isn't it? I mean, all hair in Blender looks like pubes by default.
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>>679659
>This is fake, isn't it?
https://www.youtube.com/watch?v=TRKcoUvPxDA&feature=youtu.be&t=2443
they tried to ignore it though
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>>679659
baseddd
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>>679659
One of those things once you see it, you can't unsee it. I really hope they fix it.
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>>679659
>>679697
>>679727
>I lack talent therefore the tool is bad
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>>679730
Too bad none of the Blender open movies had hair that good, and just had pubes instead.
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>>679653
hafl minute after that:
>"Devs, when will you implement Chuck Norris?"
:^)
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blender is leading software in pube sims
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>>679730
more like the tool can't keep up with the level of my talent and isn't worth my time
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>>679816
>more like the tool can't keep up with the level of my talent and isn't worth my time
HOHOHO
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>>679730
Self-intersecting braids aren't exactly a show of talent.
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>>679727
>>679659
This hair look nice
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>>679868
That's strange as the worst thing in that picture is the hair.
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>>679868
No.
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>>679653
they are up again
https://www.youtube.com/watch?v=yX3e2s8FECY
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>>679868
What the fuck
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>>679868
Animate her.
Now.
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My god why does blender suck so hard
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>>679868

Why does everything have these same eyes mouth shape and teeth and not forgetting the tumblr nose.
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>>680587
There's no danger of bankruptcy over their heads if they screw up.
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>>680589
copying pixar is the calarts style of 3d
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>>680587
because its freeware, just like krita its absolute ass
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>>680593
Just like Linux, then?
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>>680587
we're waiting for you to help us develop
r8 my vertex proportional weight coloring patch
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>>679659
How you manage to accumulate enough STDs to make your pubes look like this while also remaining a virgin is a scientific marvel
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>>680622
that's sexy af
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>>680637
it's coming
https://developer.blender.org/D4786
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>>680639
neat
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>>680622
>>680639
uhhh wtf is this the kind of stuff blendlets have to get excited over?
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>>680639
>>680649
"please clap"
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>>680639
So Blender doesn't have a fall-off visualizer yet? Please tell that's not the case...
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>>680656
they're too busy with the important stuff
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>>680659
this can't be real hahahahahhaa
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>>680649
No, nobody cares.
>>680656
You don't really need it since you can just see what is moving, so yeah.
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>>680662
>You don't really need it since you can just see what is moving
The point is to be able to see what's going to move before initiating the operation. It's most useful for setting the fall-off curve.
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>>680659
>"Must protect people from their dirty minds."
Is this before or after that guy in the live video asking for more pubes in Blender?
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>>680661
Cuz it isn't. Spheres were always called spheres.
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>>680668
>to see what's going to move before initiating the operation
how is that any different from seeing what is actually moving?
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>>680906
I feel like I must be missing something basic here, as it should be obvious why previewing the fall-off is useful. Capture related.
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>>680924
Ah, ok, I misunderstood your previous post. You're right.
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>>679835
I really wish I got to see how shitty your fucking art is.
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>>680949
Is it relevant? What if I can't do better than self-intersecting braids, as well?



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