I'm trying to make a futuristic console interface in Unreal for a VR demo I'm making.Nothing too complicated under the hood; just some stuff to adjust lighting, swap materials/colors.What I need some pointers on is creating the visuals. Lots of transparency and overlaying displays. I know Unreal has widgets for UI stuff, but is that the way to go? Is there a better option I'm not aware of?Any pointers in the right direction or to some examples would be great.
This is going to be a lowkey spoiler thread isn't it.
>>679290thanos is dead. now fuck off.
>>679290No, dude. These screenshots are from old movies.I haven't even seen Endgame yet. But now that the thought of spoilers has entered the thread I'm going to abandon it because some of you fuckers don't know how to act when you've got a keyboard in front of you.
>>679304I recommend not going to /b/ then..
>>679321Why would anybody want to go to that hellplace?
>>679451>capeshit is trashIt pays the bills, however. Though broadcast commercials are better in that regard.
>>679451>>679455Great, now that we've established how edgy and cynical you are, how about getting on the actual topic of the thread.
>>679476how much soilent do you drink per day?