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I've never tried importing someone else's fbx model into Blender until now and I can't seem to import it with all the textures applied to every part, Its just all white I would have to assign every texture manually which would be.. very tedious.

Am I doing something wrong or? This is a very commonly searched question and yet none of the videos or posts have my exact problem.
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Sadly that's normal, OP. Autodesk fucks with the FBX standard on purpose to shit on Blender. There's no guarantee it will behave properly and usually it's difficult to tell what's exactly causing the problem in the first place.
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>>677602
So I can't get around this? No fancy addons or nothing?
Gotta apply all the textures manually? Just wanna know before I go doing it for no reason.
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>>677605
>>677602
actually has nothing to do with that. just use DAE it does it for you.
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>>677606
DAE? Whats that?
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>>677608
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>>677608
https://docs.blender.org/manual/en/latest/pipeline/collada.html

An export type.
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>>677608
An ancient model format that Blender routinely has trouble dealing with (It was so bad the devs even considered dropping support for it). You safest bet is .OBJ format and re-rig it yourself.



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