>>675904>Adobe buy Maxon.
pro render wasnt working out i guess
>>675948Neither was Cycles.
>>675948ProRender was just...ehn. It was too slow and too finicky. I've tried using it a few times and even just trying to use it for IPR was rough.But I'm gonna be honest, I'm excited about this acquisition. I hope they make Redshift automatically bundled with R21 so I don't have to worry about needing a license for two pieces of software.
>>675960>Redshift bundledplease God
>>675968>actually google your pic to confirm validity>google says no...>but first result is an article about how bad blender's GUI isWhat did google mean by this?
>>675960>>67596175% chance bundled with R21, 95% chance bundled with R22.
>>675974100% chance pirated with C4D.
>>675904Are they ever going to port this thing to OpenCL/Vulkan like OTOY, or are we forever stuck in the grasp of the green jew?
>>675980God, I hope not, otherwise it would turn to shit.
>>675960>>675961>>675974not gonna happen. Redshift will not be bundled with C4d, it stays a separate product.
>has joined the x familyMarketing babble became so fucking repetitive and tiresome, holy fuck.
>>676010It'll get bundled eventually, redshift will be treated the same way Autodesk treats solidangle
>>676020From Maxon:>Will Redshift be integrated into Cinema 4D?>Redshift is a SEPARATE product which already offers outstanding support for Cinema 4D.So no i don't think so.
>>676022You can't leave out the next sentence:>Maxon and Redshift will be working closely together to make that integration even better than it is today.That's Maxon's way of saying "Not yet, for now we want to pump people for both pieces of software, but at some point in the future we'll bundle it in."Chances are we'll see a stripped-down or GPU-limited (say, only using one or two GPUs max) version in R22 to replace ProRender, and then down the road Redshift will be fully included in C4D by around R25.
>>676050I'm still horny thou