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hi /3/. im your friendly neighborhood /toy/ boy and im working on producing some action figures. i was originally sculpting from clay but realised im not good enough so i'm thinking of making a 3d model, printing it, and then touching up the print and casting that instead. I have never really done much 3d modeling in my time and i was wondering whats the best way to be able to sculpt a prototype for an action figure without having to go through learning too much about the 3d world? seeing as im not trying to make a career out of 3d design, what do you reccomend?
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1. youre fucking retarded
2. read sticky
3. most models are sculpted by hand
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>>672637
>i was originally sculpting from clay but realised im not good enough so i'm thinking of making a 3d model
3d provides several shortcuts sure, but in the end it's the same skillset senpai, you can't skip the foundations.
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>>672637
>without having to go through learning too much about the 3d world
It's a rabbithole. Don't even get in or you'll never get out.
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>>672637
Go back to clay, 3D printing is basically dead and garbage so a 3D model will never provide you with a physical product while taking years to learn, but sculpting is actually rewarding, easy, fun and the detail scales exceptionally well.
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>>672637
If you cant be bothered to learn to sculpt clay you'll never learn 3d. Give up and go away



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