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File: zbrush first sculpt.png (526 KB, 1250x1039)
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just finished this tutorial:
> https://www.youtube.com/watch?v=_yKGfcp2z3k

In your opinion, am I doing okay? I used a mouse, beside the point I'm a former blender novice.
>>
u just need to take your time

i lurk these boards and most of the work is rushed

take ur time

ur wlcome
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>>671074
>Not using the wip thread
>"finished" tutorial
>using mouse for sculpting
>blender novice
Go fuck yourself retard.
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>>671099
Good advice
>>671115
Bad input

Lol
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>>671074
>not using SculptGL
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File: ZBrush Movie.webm (1.5 MB, 1604x992)
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here is my second creation.
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>>671185
That doughnut needs some sprinkles.
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>>671185
Looks like that was 895 bucks well spent.
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>>671196
I can't tell if your being ironic or not. :/
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>>671185
It looks more like a goblin mask than an actual goblin head. On that note, it does look like a very nice mask.
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>>671185
same poster as first poster.

ur still not taking ur time but this is better

its in u ;) keep at it
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>>671074
>my first threda outside wip
>finished this tut
>with mouse
>former blender novice
is this the ultimate /3/ggering combo or something is missing? please don't tell me you hail from India
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When someone is at such a noob level as yourself, there is no point in asking for critiques.

Get a tablet and do a whole buch of tutorials. The rock grubber tutorial from gnomon is still one of the best to this day.
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>>671366
>>671411
checked and agreed
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>>671411
yikes whats up with this zbrush userbase fascination with ugly monsters and demons? is it because anyone can sculpt nasty things and you can't go wrong with them unlike humans?
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>>671431
yes
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>>671431
>>670732
>>670761
>>
>>671431

You could say that about anything.

Anyone can create anything, but only a small percentage of people can actually get to a mastery level and make whatever that thing is look good.

Its also the fact that doing humans is incredibly boring.
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>>671502
>Its also the fact that doing humans is incredibly boring.
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>>671509
No, it's because doing realistic, good looking humans is incredibly challenging and bashing together mechas, aliens and monsters is trivial in comparison.
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>>671513

To you.
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>>671513
>muh realism

just use a camera lmao
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>>671502
>You could say that about anything.
not really. anything - other than things we have a very personal understanding.
like "boring" humans and derivatives.
nobody has seen a(non-humanoid) demon or monster or ayy or whatever. you can't go wrong with these - simple understanding of kinesiology will get you extremely far and convincing already.
humans on the other hand?? anatomy is a nightmare to remember and apply, despite us literally looking at this anatomy every time we look at mirror!
I'd say, NOTHING is more hard than sculpting a convincing human, it may be boring, but it's undeniably a pinnacle of human-made art.
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>>671545
If argue one step further and say making an animated system using ncloth skinning on bone and muscle models to get a realistic human is harder too, but it looks way better than a sculpted body with blendshapes in my opinion.
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>>671513
I get way more excited these days over monsters/mecha or stylized work. As an artist I have no drive to recreate nature perfectly.
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>>671513
This. The perfect human form is as patrician as it gets
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>>671866
oh look we got a fucking scholar here
>>
based thread.



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