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How good is the new version? Was it a successful update? Is there an increase in stability compared to 2018.5?
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>>670699
Its a bugfix release. They fixed a ton of bugs and Maya got a little more snappy and responsive. Can't speak about stability, i am still on 2018 but i hear no noise about 2019. The only complaints are focused on lack of new features.
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>>670699
I switched, and it's comfy. I rarely got crashes on 2018.5 and I still rarely get them in 2019 so it's hard to compare stability, both are good.

Cached playback is a nice feature but it does absolutely devour RAM. This is the first time 32GB has felt insufficient for me.
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Dudes. I'm still using 8.5.

I might get LT eventually.
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>>673400
Just pirate 2019, it's trivial.
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>>673401
Just not sure how much I'll hate it. That fucking modeling toolbox bullshit is God awful. I had LT last year and it was pretty cool.
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>>673541
>That fucking modeling toolbox bullshit is God awful.
Hey, at least it's not Blender!
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>>673541
If you don't like the modeling toolkit, why don't you... not open it?
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>>673541
maya team will HATE me for sharing this secret and send assassins but I must pass the knowledge
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>>673630
I'm an old school maya user, from back before everything you actually used was shoved in some box to make it "easier" for newfags.

Literally, Shift Right Click was the old modeling toolkit. Or, I mean you could always just install the NEX plug-in.

If we are talking about rendering lighting and animation, then yeah any newer version of Maya is going to be great compared to older versions.
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>>673712
But if we are talking stability, none of my old versions 8.5 to 6 hardly ever crash. Seems like after 2011 or so the stability has been crap
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>>673676
Kek

>>673712
Shift+right click is still the same lol

>>673714
MS Paint has never crashed on me, compared to hundreds of Photoshop crashes
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>>673676
I laughed, well done
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>>673717
The same only if you enable the toolkit to be always active. It appears you can do that now, haven't tried the toolkit since it's inception, when it removed selection tools from mayas standard menus
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Sorry lads in making the switch to houdini since it has viewport pbr.
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>>673828
Just for that alone?
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>>673828
Fellow Maya/Houdini main. Houdini is not a full replacement for Maya, as much as it annoys me.
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>>673830
Well not that alone but also vellum cloth and terrain building tools. I also like it's node editing more. Furthermore it's getting bray integration and I can't see Maya as being useful to me. Perhaps for animation but even then does houdini lack that?
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>>673401
Or get student version for yourself. Much better than that
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>>673912
Yeah character animation in Houdini sucks right now. It's too slow and clunky. Also polymodeling in Houdini is still slower than in any destructive software like Maya. Maya's not even a very good modeler but it beats Houdini.
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>>674002
Every 3D program beats Houdini when it comes to modeling (except maybe Lightwave)
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Anyone got a really good beginner tutorial YouTube channel?
There is quite abit so I'm looking for one I can learn from for awhile and absorb as much from one channel.
So what's the best channel for beginners?
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>>675646
I'd honestly give Lynda/Udemy/Coursera/etc a shot first. You can't really beat 60 hour courses with Joe Random's "how 2 make donut blender" tutorial series or "10 quick tips on how to do some random shit in Max" videos.
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>>675648
>I'd honestly give Lynda/Udemy/Coursera/etc a shot first.
Thanks I'll check it out
>You can't really beat 60 hour courses with Joe Random's "how 2 make donut blender" tutorial series or "10 quick tips on how to do some random shit in Max" videos.
Honestly can't tell if your being sarcastic.
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>>674022
oh right I forgot lightwave was a thing
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>>675649
More or less. There are some decent channels out there, but most of them tend to have either a narrow focus on a really specific subject (sculpting, character animation, landscapes) or random content all over the place (here's a video on how to model a building based on a photo, here's another video on how to make an emissive material, sorry I don't have one that explains how global illumination works or what the hotkey for moving things is) which isn't exactly the best if you want to learn everything from the fundamentals down to every last menu option. OR, they make actual courses that they sell on the aforementioned sites and put the first half on YouTube.

Someone feel free to correct me and recommend a channel I haven't heard of before, but in the meantime I'd recommend torrenting some courses or signing up for a trial and canceling it.
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>>675655
>or signing up for a trial and canceling it.
I bet you also leech and don't seed. What scum.
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>>675662
Kind of, I used to have a principle of seeding obscure shit 100:1 but I don't really bother beyond 1:1 these days. I need the hard drive space, man.
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>>670699
Is this their hint of who's in charge of programming it now?
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>>675672
Holy shit, they have anti-gravity tech now? Superpower by 2020 confirmed.
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>>673676
>a cucumber model
>114k verts
tf
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>>675696
It's anime hair. Odds are a character.
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>>675696
That's 11k, not 114k. Is it safe to assume you use Blender?



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