Is it worth it getting into 3D anything if I plan on during it purely for leisure?
>Is it worth it to get into X if I plan on doing it purely for leisure?If you think you'll enjoy it, why not? That's the point of a leisurely activity; to have fun with it.
If there is something that you want to make in 3D then sure you can find tutorials to do just about anything. If you just want to "learn 3D" without some kind of goal you will just get lost in the weeds and give up most likely.
>>669771Sure, animating jiggly titties never gets old.
>>669774>>669785>>669791Is there any specific program I should use if I want to keep my options as open as possible? I don't want to be a blendlet nor do I want to pay a monthly/yearly subscription, so I was considering LightWave or Cinema 4D. Cinema 4D has a few different packs to chose from though.
>>669801>I don't want to be a blendletIf you're doing it purely for leisure, be a blendlet. Use it as your main DCC. Seriously. Most of the downsides towards Blender are really because "The Industry doesn't use it, if you go in you'd have wasted your time learning Blender because now you have to relearn [this program]". The actual technical downsides are honestly more trivial than you'd expect; /3/ loves to blow things out of proportion. It's only in certain fields like animation where you'd want to go for Maya > Blender, and that's really more Maya > Everything Else rather than just Blender. But, supplement supplement supplement. Fuck Blender's sculpting, scrounge up the cash for ZBrush. Fuck Blender's cloth sim nonsense, if you need clothes get MD. Fuck texturing in Blender, beg Daddy Adobe for a copy of Substance. Never stick to one program and know how to complement with better. But, just for modelling and light rendering, Blender is perfect, especially for a hobbyist. Also, try to get into one of the CG private trackers (the peers), don't be a moralfag about it and save your wallet a little.
>>669801I'd say C4D is probably the best generalist 3D program to start with. It's a jack of all trades tool that does everything like Blender but without having an autistic as fuck UI that makes you want to kill yourself, it's trivial to pirate, and it supports just about every renderer/format there is. You can also do cool "math" shit with it because of the mograph tools which might not be useful in any way but it's really fucking fun.https://www.youtube.com/watch?v=9F9i8Q9nmQsIf you also feel like learning something else, I'd recommend Substance Designer/Painter and Sculptris/ZBrush. SketchUp is also pretty useful for modeling buildings and CAD shit, and is just a joy to use in general.
>>669801Sounds like you're set in your ways but Blender is perfectly adequate for a starting platform because it costs nothing and offers a little bit of everything. I'm not going to pretend like I know shit about 3ds, Maya or Zbrush, but there are all very competent artists in the Blender community that are just as capable of working out models and renders that parallel either one. The only weak spot I've taken note of in Blender is the unwrapping tools seem fairly poor but I imagine most internal unwrappers are. I haven't experimented with standalones, though so I can't speak in either direction, but it's a consideration if you want to texture more than model I suppose.
>>669801zbrush for real man, its the only enjoyable 3d modeling program. I've used them all. I like 3d for the payoff, but the actual task is miserable pulling points or hooking up nodes. Zbrush is so enjoyable to use I don't care that its "the wrong way of doing things" most of the time. Its fun, powerful, and you can use it to make lots of characters from your imagination.
>>669945Gotta agree: Zbrush isn't the most powerful program out there, but it is the most fun. You can even make money using Zbrush and almost nothing else.
>>669771Its fun to fuck about and make dicks in, even more when you get the hang of it to get stuff 3d printed Can be a lil tricky to get good yarr-harr versions of programs tho
>>670625>Its fun to fuck about and make dicks The essence of /3/ summarized in one short sentence. Bravo.
>>670627Cant forget to get them nice and veiny ;^)
Thanks anons, this board isn't as shit as it's said. Advice in general is also appreciated.