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reminder that Autodesk is literally cancer

>new technology emerges that can change the industry
>gets bought by Autodesk and killed
>>
T-Splines are implemented in Fusion 360.
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>>669150
yeah, but before that, you could use them in Maya, Rhino and other software all via an official plugin.
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>>669152
True. We'll have to wait until the patent expires before having more options. It's cool tech; sad to see it at the mercy of Autodesk.
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just looked it up looks dumb as fuck
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>>669342
>t. Proud Blender user
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>>669148
I just want to know how is this T-Splines thing different from Sub-D modeling?
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>>669366
I guess it has to do with the way you can sort of sub-d model and then convert that easily to splines.
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>>669366
From https://sourceforge.net/projects/tspline/:

"T-spline is a new approach to define freeform surfaces with relatively less control points than NURBS and is able to represent a model using a single surface without joining errors."
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>>669148
Okay, so I'm totally willing to get all the hate for this but I'm 100% a noob to this. What does this mean to us that have no idea what this means?
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>>669395
>Autodesk is literally cancer
>new technology emerges that can change the industry
>gets bought by Autodesk and killed
T-splines just serves as an example of what Autodesk has been doing. They have a long history of this kind of behaviour, buying 3DCG nonsense and leaving it to rot.
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>>669397
>>gets bought by Autodesk and killed
What? They actually made it available to a wider audience by putting it in Fusion 360.
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>>669397
>nonsense
t-splines are fucking based



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