reminder that Autodesk is literally cancer>new technology emerges that can change the industry>gets bought by Autodesk and killed
T-Splines are implemented in Fusion 360.
>>669150yeah, but before that, you could use them in Maya, Rhino and other software all via an official plugin.
>>669152True. We'll have to wait until the patent expires before having more options. It's cool tech; sad to see it at the mercy of Autodesk.
just looked it up looks dumb as fuck
>>669342>t. Proud Blender user
>>669148I just want to know how is this T-Splines thing different from Sub-D modeling?
>>669366I guess it has to do with the way you can sort of sub-d model and then convert that easily to splines.
>>669366From https://sourceforge.net/projects/tspline/:"T-spline is a new approach to define freeform surfaces with relatively less control points than NURBS and is able to represent a model using a single surface without joining errors."
>>669148Okay, so I'm totally willing to get all the hate for this but I'm 100% a noob to this. What does this mean to us that have no idea what this means?
>>669395>Autodesk is literally cancer>new technology emerges that can change the industry>gets bought by Autodesk and killedT-splines just serves as an example of what Autodesk has been doing. They have a long history of this kind of behaviour, buying 3DCG nonsense and leaving it to rot.
>>669397>>gets bought by Autodesk and killedWhat? They actually made it available to a wider audience by putting it in Fusion 360.
>>669397>nonsenset-splines are fucking based