/3/Have you tried ProRender?
This was such a dumb move on amd's part.According o-toy, amd just stopped talking to them after months of work trying to get amd cards supported in octane. I wouldn't be surprised if they pulled that shit with others.Then they go ahead and release their own half-baked renderer, effectively guaranteeing that no farms will adopt it.They've irreparably damaged their reputation in the offline rendering space.
I don't know if i'm doing anything wrong but apparently opencl has severe autism and can only use 2 gb of my 8 gb of vram so it's fucking useless.Oh also, rendering on my gtx 1070 with ProRender is actually slower than rendering with cinema 4d physical on my Ryzen 7 1800x cpu (same sampling quality, no out of core memory). Amazing.
it renders/denoises pretty fast for me on my r9 290x(4 years old). The only prob like any other renderer on max is that you have to use max's physical material to display textures/transparency/reflections ect, but its missing. so im stuck with max standard surface that only displays the textures.
>>666648why not use something like Vray RT?
>>666656You can't denoise on amd cards using vray
>>666657oh! aright then
>>666656im using max 2019 and theres no 2019 vray yet, i use arnold