Blender 2.78: Can i change amount of light bounces while i'm already rendering a scene? I'm halfway trough an animation and realized that i left the light bouncing amount on 6 ( unnecessarily high for my scene). Will it corrupt my video file or even start all over again when i decrease it during the render? (image is obviously an example)
Chances are that the render engine shuts off most rays before reaching six bounces because of their low energy. Or is this not true of Cycles?
>>663069>Or is this not true of Cycles?I would believe so. Cycles is an unbiased render engine. @OP: Nope. Gotta rerender it.
>>663065>not rendering to image files
>>663082I don't think early termination is exclusive of biased engines. I looked around a bit and found that Cycles has a 'light_sampling_threshold' setting for early termination when sampling lights, but couldn't find anything about indirect bounces.
19th blender or maya thread
>>663093If this thread turns into a software war, it's all on you, mate.
>>663094all im saying is here was a thread this could have been posed in, and a question like this....