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Anaglyphs are the #1 hidden gem in 3d right now. Easy to create, only need $1 glasses to view, and if you use the DuBois algorithm you get decent color reproduction that doesnt kill your eyes. Its actually better than VR since it only costs $1 for glasses and the impact is that high

This is why I still 3d. If you dont do anaglyphs in current year you're a tool, working on obsolete tech.

Anyone have any to share?
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>>662020
no one cares
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>>662026
this is the slowest board on 4channel, give it time.
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Dude, no-one has anaglyph glasses lying around randomly, and when was the last time you saw them being sold in a store?
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>>662035
underage b& and get them on ebay or amazon
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>>662020
You can get cheap ass cardboard VR for the same price too.
Why even bother with anaglyph that fucks up the color when you can do the same shit with normal side by side rendering.
This isn't 1950 or Spy Kids.

10/10 made me reply to the b8
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>>662061
>$1 vr

Prove it kid
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>>662035
haha who doesnt have them laying around youre a cuck beta
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>>662064
It's fucking cardboard. Units are extremely cheap to produce.
You can buy them wholesale for super cheap. Or you can get them on Amazon if you pay shipping. Base cost is still under $1.
Hell if you really want to grasp at straws, just take your pile of Hotpockets boxes and fashion one out of those. Fresnel lenses are in the 10s of cents.
Practically free. Just slap your phone in there.

OH WAIT, A PHONE. You've gotta have one of those. What a hole in my argument.
Except for the fact that you'd be doing the same shit with anaglyph with your computer and monitor.

Same shitty comfort factor as putting those crappy anaglyph glasses on.
Same cheap ass India-tier price, like I said. Why even bother with anaglyph.

Also.
>He doesn't own a Vive
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>>662064
>>662078
Not to mention you don't even have to get that if you have 2 fucking eyeballs.
Just render side by side and cross your damn eyes nigga, jesus. If that ain't free I don't know what is. Unless you count paying for food to keep your ass alive to use your eyeballs a cost.
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>>662029
Second slowest. /po/ is the slowest board.

>>662078
>Don't you all have phones?
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>>662081
well do you?
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>>662078
Ahaha its not even real
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>>662081
I was gonna do the phone line, but I figured it was past its prime.

>>662093
What's not real? The photo? I can give links, they're not hard to find.
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>>662078
>Why even bother with anaglyph.
it gives 3d result, your shitty cardboard vr is 2d vr. You are literally missing an entire dimension
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>>662165
SBS is 3d you dunce.
It uses the exact same principles as anaglyph. Offsetting the image based on convergence to make a 3d image.
The matter of separation is the only difference. Anaglyph separates by limiting the color spectrum of what each eye sees, side-by-side just give each eye their own image. 3d glasses that aren't anaglyph work the same way. But the lenses are made in a way to separate the image on screen into the left and right eyes, due to polarization.
Learn more about how 3d works. None of them is real 3d, it's just a way of tricking the eye to see depth. You can't move around your fucking picture and see the back with your anaglyph glasses you mong.
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>>662170
enjoy strapping your *phone* to your face
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>>662181
It's practically the same as putting those shitty cardboard glasses on your face.
And if it really bothers you, just do it without the set. All you have to do is cross your eyes a bit to view sbs, the set just makes it easier. Can't do that with anaglyph.

Once again
>He doesn't own a Vive
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>>662184
cross eyed 3d is the worst

no. i dont own any vr set. I'm poor.
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>>662185
>cross eyed 3d is the worst
I'm just saying it can be done, and I agree that it is. It doesn't require a phone strapped to your face, which was my point.

>no. i dont own any vr set. I'm poor.
I was/am too. Before I got a Vive, I had a shitty as fuck setup with a slightly better phone headset (plastic instead of cardboard). I used a gyro mouse as head tracking, and synced the video up to my phone from the PC. It was so shitty and hacked together but it got me hooked enough to save up for the Vive. It took a good while, but it's worth it. It's something else when you can sculpt something, then take it into vr and walk around it and view it up close. VR sculpting is pretty neat too. I haven't really gotten into it much, but there's some people that use it in their pipeline for some crazy fast results that you retopo for use. Plus Oculus Go is coming out pretty soon, and that's only around $200 if I remember correctly. It's completely self contained so you don't need a phone or PC setup.
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>>662020
I love analglyphs



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