Last bread: >>651809Character Creator 3.02 is on the peers.Vroid and the blender vrm importer https://studio.vroid.com/download.html https://github.com/iCyP/VRM_IMPORTERhttps://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje (QUIDAM)
>>660707charactor creator plus blender 28 will be the dead of daz3d
>>660711preach brother https://www.youtube.com/watch?v=HjcHqgrNcaA
>>660718those character look soulless
>>660722As do all characters from Daz.
>>660707ya didnt link in the prior thread ya doofus!
Started working on a superhero suit after watching Spiddyverse.
>>660727Interesting... please, go on.
>>660727body suit and face mask are just geoshells that I drew textures for in photoshop. The hoodie is a reskinned dforce hoodie available in the daz store (I deleted all polygons belonging to the sweater part of it). Shoes are the ones that came with the "Toon boy outfit", recolored to match the bodysuit (though you can't tell because I didn't lit it very well).
>>660727Spider-Gwen x The Incredibles
>>660727Nice pose, but you should use a denoiser for your Preview renders. The noise is terrible.
is there ANY way to permanently subdivide a Daz character? I know this was possible in earlier versions but I can't find it anymore, it only lets you set subdivision levels but I need that fucking mesh to be actually subdivided for higher detail morphs I want to do.
>>660711daz3D and SFM begin people only read old tutorials about porn models, unless somebody made massive amount porn tutorial/models for blender 2.8 won't change anything.
>>660711>charactor creator will be the dead of daz3d>$200 vs $0lmao, I don't think so
I found out something amazing. Maybe this will help someone else too.Noticed how there's no way to instantly clear the whole scene from keyframes of all things in the scene? Even if you go through every item and delete the keys one by one, there's always some hidden shit left that flies around.To solve this set total animation frames to 1 and save your project. Then reload it and bam - all keyframes are gone from the scene and you can do some fresh animation without any long fuckery to remove old keyframes.It's kinda infuriating that there's no official way to simply remove all keyframes at once.Also, Daz Studio is probably the worst documented software in existence. There was a time when they actually implemented features but then didn't bother to document them. Tons of empty or unfinished sites in their online documentation.
>>660745only w the hd plugin... which is only available to PAs baka
>>660762Makes sense. They remove basic functionality to sell a plugin for it
>>660745What's wrong with making normal maps in zbrush?
>>660764That they don't get you detail when you watch your model up close from the sides.
>>660764lots of cases where normal maps aren't sensible to use in place of hd models
>>660763they don't sell it, I wish. You have to be n the PA program (Published Artist) and sign a contract/NDA
>>660711Shit's pretty cool, actually. I'mma try it out, then keep trying it out with new e-mail addresses every month, lol.
>>660772if the software runs super slow, turn off the backlight/pbr or whatever you call it and set cc3 to not load the default scene.
>remove slider limits>create monstrosity>???>Patreon bucks
>>660765>>660768Yeah, displacement maps would work better. Those give actual detail.
LMAOWhat is the fucking point of the animation tools inside Studio when animating in it is almost impossible compared to literally every other 3D package out there?Holy shit that thing is beyond retarded.
>>660795>displacement mapshave fun with all those vertices poking through the clothes >lol just add a smoothing modifierdoesn't detect poking by displacement maps>lol just apply push modifier weightsyeah cool, either the whole cloth object needs to get thickened up a ton or you will have to go over the whole object and apply weights where it is poking. just tons of hassle that wouldn't be a problem if you could freely subdivide the thing.
>>660858lol just don't put clothes on
>>660762>>660763Just pirate it bruh
>>660857Daz really is just a tool to create character so you could abimate/render it in other program
>>660749Its free on cgpeer
>>660892>risking computerAIDS that usually comes with those sources when there's a free alternative
>>660772What about mod err plugin support?Daz has ten of thousands of these make it very easy to customize your character with lots of variety
>>660893>not using vmware to test shit in 2019
It's ironic that a software made by highly religious Mormons is widely used to create degenerate pornography
>>660906What software?Anyway what are your must have mod for daz?
>>660745i thought it was via edit/geometry/figure/subdivision or so
>>660944What's with the feathers clipping through the legs? Why don't people do anything about these issues ever? It's not like they are difficult to notice.
>>660944what the hell is going on with her top?
>>660969Why, more clipping, of course.
>>660947>not noticing that the top itself is already clipping through the chest>It's not like they are difficult to notice.It's definitely difficult for a typical dazlet to fix though. Such are the woes of a scene builder.
>>660742my graphics card only works a third of the time with daz. no gpu = no denoiser.
>>660888it's not pirateable, bruh.
>>660857it's good enough for putting together 3s sex loops for goblinware = easy patreonbux
>>660947> What's with the feathers clipping through the legs? Why don't people do anything about these issues ever? It's not like they are difficult to notice.>>660972> >not noticing that the top itself is already clipping through the chest> >It's not like they are difficult to notice.> It's definitely difficult for a typical dazlet to fix though. Such are the woes of a scene builder.I think that wad made with cc3.
honestly what is your opinon about CC3 vs Daz?
>>660974sounds like your renders are going past your GPU memory limit. Try out the scene optimizer addon.There's literally no reason for necklace textures to be 4k but they are released like that.To add, it should be common practice for the author to sell items with at least two separate resolution sets. Then again, they are still saving these 4k textures as jpg most of the time...
>>660981Flash in the pan, PBR renderer is a neat idea but once we get a proper export to blender, there's no need.
>>660986no, that's not it, but thanks
>>661008No idea, I was shocked that 4.11b actually supported my RTX though. Blender betas are still in progress.
>>660779Surprisingly, it is difficult to not create a disgusting monstrosity when trying to make a sexy character. In fact it is ridiculously hard, and the more you know about Daz, the more difficult it is, I have found in practice.We have some really good Uncanny Valley filters which can detect when something isn't right. All porn creators reach a point where they want to rise up the length of the legs, or maybe the height of the figure, or maybe the size of the breast, to create the perfect waifu. It's natural, trying to reach perfection.Problem is, your 8'5 foot tall woman with HH breasts triggers the Uncanny Valley mechanisms something great. It doesn't look great, and the more you're trying to fix it the more disgusting it looks.Surprisingly, the sexiest figures are the ones with small but important flaws, like too small breasts or height, scars, asymmetry, moles, etc.
>>661035Not in this thread!
>>661051Is she trying to smuggle pool floaters?
>>661053absolute nightmare fuel.THE FUCK IS WRONG WITH HER
>>661088Too long underground in your basement, my dude. Learn to keep them better.
Can you guys recommend an ok animation software and the workflow? I've been fucking around mcjTeleblender2 and diffeomorphic for blender importing and honestly, it just makes me hate both softwares more. The imported rigs are atrocious.
>>661168He looks ROCK HARD
how do i make this like go away guys?it make my model look old af
>>661193Create a custom morph. Either using the obtuse built in dformer or export to a 3D app, modify, import as morph.
>>661197wouldnt it fuck up rigging and animation and stuff?iam using 200 shape plus,is there any option to make it go away?
>>661197>>661193>western thotewwcan you creat anime character with Daz?
>>661200only if you change the geometry. There are various options when importing a morph. You can export the obj with all 200+ morphs, make the fix then reimport but choose a specific option (that i forget atm). something like "inverse blah blah" and it will only apply the difference between the two rather than reapplying the 200+ shapes and the fix.>>661203Yes, there are plenty of stylized and anime inspired characters. Also some addons for the cell shaded look.
>>661203Genesis Female 2 with AnimeDoll addon.Your mileage may vary. Daz is primarily a slutty bimbo dollhouse. Or at least, that's what the majority of it's users "create"
>there are dazlets still using outdated G2 models for porn
>>661215V4/G2 allegedly have more polys but I'd rather use newer content with maps other than just diffuse.
>>661215Yes. Why even care?
>>661215>>661222This, there are plenty of people that produce even worse VN or dating sims/porn with more modern models.
Whats the difference between victory 8 and G8F?
>>661237Victoria 8 requires Genesis 8. Genesis is usually the base figure for it's generation. Victoria is a popular morph/material that comes out each generation for the base. Michael is one for the guys.You don't need anything but the starter content as a requirement for Victoria 8 (V8). However it's suggested to get the body/face morphs for a particular generation you are interested in working with.
I heard that you can made about anything with daz3d but after looking at sad panda I found all those characters look the same,like one look and you know they were clearly created by daz.Even the screeshot in this thread,all samey lookingWhy is that?
>>661240because a lot of the characters are made using the same 5-10 popular morph sets. The truly unique looking stuff that can be made in Daz, needs to be created OUTSIDE of Daz first.
Post your freaking work dazlet
>>661240They all start from the same base character. Poly count doesn't change. Just materials and moving vertices around.GF8 on the left V8 on the right.
>>661247>>661240you can made different face with daz3d.its just that most dont even bother to do it cause they are all lazy fuck and all follow the same "western style"just find some weird game character and try to recreat it in daz3d and you shall seepic related
>>661203use vroid with blender's vrm importer for that.
>>661250So this is the power of superior non-western style...
>>661254actually that is a very western character soraka from leg of lego to be exact
>>661246are chadlusion allowed?
>>661256Reallosers are fine, I don't think they quite have the fanbase yet to merit their own thread. Besides, this is dollhouse general now.
>>660702Hey, thanks.I went back and followed the instructions step by step. It was stupid easy.Then I thought there was still some deformation from autofit on the zipper but it appears to be how the creator made it. Default G8F(body) left, G3F default on the right.Time to convert many more things.
>XNAcucks limiting some releases to patreon now
>>661254Honestly, when I create characters, even for "realistic" stuff, I try to follow a character style similar to Namco's 3D models. I feel they are detailed enough to be convincingly realistic, but stylized enough to avoid the uncanny valley.
>>661300I think the eyes need more depth. The irises are barely visible below the reflection.
>>661193This line and thin lips are the trademark of G8 females.
>>661306its probably just a poor material setting
>>661240if you use the same morphs and same textures like everybody else, ofc it's going to look samey. many people consciously keep it samey and actually avoid using daz stor characters that break the mold (say the Girl series and other more toony/stylized stuff) because people prefer the established daz look.
>>661240but like been mentioned, the best way to do unique looking stuff is to learn how to do stuff outside of daz3d and then bring it in. for modeling, hexagon isn5 what anybody who knows their shit would use but it comes for free and is easy to use with daz becaude the bridge so it's a good place to start. learning what the iray settings do for the skin (visit the daz3d forums megathread for ideas) and learning to make your own/adjust textures in photoshop or whatever is also good.
how do i recreate these skin textures in iray? i unironically love this look
>>661326also it's a damn good movie, "Mansions of the Gods"
>>661048such high level retardation/autism on display
>>661300That still look very dazy,half realistic half uncanny while this one actually look different because he goes for the fantasy look >>661250
>>661240another reason for evyerhting looking the same here is people here are shit at lighting and rendering and making scenes. look at attached, it doesn't really look like a typical daz render because it's 1) well-done, 2) features a non-typical character model.
>>661240another example of something that looks miles better than everything posted in these threads, and not immediately recognizable as daz3d
>>661240It's the shaders. They make new models, textures and everything else, but the garbage shaders have barely changed since forever that's why every render looks the same. The glassy eyes, the dead skin, the half transparent hair, everything still looks like something that would be on the cover of a 3D magazine from 1998.99% of the casual DAZfags won't bother exporting the model and use a different renderer, i mean that's the reason why they use DAZ in the first place, they want quick results and not good results.
>>661358I only use DAZ to block out stuff and to draw over it.
>>661358I probably qualify as a "casual dazfag" but I've gotta disagree here, I feel iray is great and very flexible. I agree the default eyes look bad but I don't think you have to export it to a different renderer to improve things, you just have to adjust the material settings.
>>661337>>661338One looom and i can tell its daz right awy
>>661362Nah man Iray's sss is shit compared to Arnold or Renderman. I don't get why people don't use the Daz to Maya plugin and use a better renderer.
>>661363ok, the first one looks daz-y, fine, but the second one? what is it that you mean gives it away? isn't this you having spent way too much time windowshopping in the daz store?
>>661365ok, i can't really comment on that, outside of my expertise... but sss is such a small part of most renders anyway. also have you really played around with iray sss settings? I'm not sure exactly what look it is you're after but I've found a look I like.
>>661365>Rendermanisn't 3Delight the exact same thing as Renderman? I've never seen an interesting/good daz3d 3delight render. (ofc I know I've seen good renderman renders outside of daz3d)
What are you getting during this weekend deal?
>>661370Ps-ds dot com
>>661338The shader,the skin texture,the mesh,the face structure,the realistic western style
>>661053>>661051>>661193>>661197>>661273>>661300>>661338>>661337dont you guys tired of this western style?time to break the mold and try something new mate,daz clearly has the great potential to do fantasy stufften of thousand Daz3d user and only hitmanx3z does the fantasy stuff right
>>661368the 3delight impletation in DAZ is old and obsolete and the cheap fuckers wont ever update itthe current 3delight can easily hold up to IRAY
>>661367>but sss is such a small part of most renders anyway.Its small, but recognizable, ESPECIALLY when dealing with the representation of humans. Our visual cortex is highly trained to recognize humans and a small feature like this can make or break an image. Even the best artist using the best render engines in the industry can't easily fool our eyes. Remember Tarkin from Rogue One? That one was close but still freaked me out. Rachel from Blade Runner 2049 was much better, so was Logan.>>6613683Delight is based on the old core of Renderman but Renderman has moves away from that completely and my guess is that the 3Delight version in Daz is ancient and not comparable with their recent standalone version.
>>661387the spell breaks the moment they movetheir faces move WRONG like it's a fucking ayy skinwalker and we feel it, no amount of tricks can quell this yet
>>661358how do i export model with full rigging/material to another softs?
I love that this general has been so busy and not just people shitting on each other. Good job, /3/.
>>661396post your work or gtfo faggot
>>661379putting on elf ears doesn't somehow magically transform your model to "non-western", idiot
>>661388>their faces move WRONGis it because the facial muscles are not really simulated, it's just the face geometry moving?
>>661398yeah but his character actually doesnt look like daz at the first glance
>>661366Not him, but for me, the telltales are the low-subd hair cards, the floating clothing and props, and the caruncle, which doesn't "merge" with the sclera (although the eyes are particularly good for a Daz model).
>>661388Yep, making it look realistic in stills is something they can do, but realistic animation is the next challenge when it comes to overcome the uncanny valley. But Logan was quite good even in animation. Probably because they kept their distance from the face and used it sparingly.
>>661397It's in here somewhere. OR IS IT!?
How does one convert a G3 prop to G8. This gun for instance. When I make no modifications and load it, its offset like this.If I use the g3/g8 pose script to adjust the arms, then load it. prop is still offset.
>>661402it absolutely does
>>661379speaking of hitmanx3z does anyone know what textures/morph hes using?
>>661379>stretch ears>ramp specularity DONE!
>>661439seriously tho i like them glittering texture on her lip/cheek
>>661437had to look this guy up. wow, he's making $2k a month making absolute shit renders. i unironically love this day and age we live in.
>>661387I don't get what visible sss there is in this picture...? can you point it out?
is there any good way in daz3d to delete shit you haven't installed with the daz3d manager (i.e. stuff you've pirated and copied over to the contents folder manually)? I've too much crap, 4k textures for super ugly hairdoes taking up space on my hard drive
>>661457Every inch of the skin? Come on man, do you know how SSS works? Its in the fucking name, Sub Surface Scattering. If there where no SSS it would look like shit, - all of it.
>>661459Nope. There may be some third party organizer apps/addons but you've already done the deed.This is why it's always suggested to create separate libraries for different vendors or whatever your heart decides.Start from scratch, we've all done it!
>>661465What PS2 game is this?
>>661468It's the power of reallusions cc3
>>661442That's reasonable, but on the rest of the body...
>>661461I really only have a vague understanding of what to look for. It's easy enough when there's you know fingers or ears and light's shining through, but outside of that I don't really know what exactly it is I'm supposed to look for.
What's the latest equivalent of FREAK4?
deformable dforce boobs using polylines. yes, i know, everything about this is horrible.
>>661490It made me laugh, I'll give you that.
>>661492there's something there though. I mean this could definitely work, with a lot more work...
>>661493i only wish some renderotica guy could turn these into awesome high def realistcally deforming boobs... so that I could pirate them
what are some good pink and white skin textures for G8F guys?im looking for something similar to this pic
>>661495EcVh0's Iray Pale Skin Shader for Genesis 8 Female(s)I don't like the way they came out for me though.
>>661495just adjust the brightness and saturation of a base skin texture in an external program tbqh
>>661498yeah that look a bit...sicklyIs there something more healthy?
>>661501Pale skin is fine, that addon just seems to "bleach" everything. Destroys makeup and gives awful borders around brows. I'm sure tweaking would help but I've just started playing with translucency settings instead. May have went a bit overboard into WHY SO SERIOUS territory. Original material/skin on right.I've also read that lighting can change the skin a lot too.
>>661572>bracesnever understood this fetishbut each to their own I guess
guys please give me some adviceIam trying to recreat this face but it still look some what off,and i honestly have no idea why?Is it the cheek bone?Btw does it look daz-y to you?
>>661572Josie 8 has her own in the pro bundle>>661601are you just using sliders or actually sculpting a morph? Also looks like SC_Lauren
>>661607Im only using 200 plus silder
>>661601I see you used the pale addon?Telltale burnt eyebrows.
>>661634Made me think of this for some reason.
>>661203dose furry bait count?
Made 7 MCM's for the eyebrows to allow for toonier facial expressions without the entire forehead getting super deformed. It wasn't all that hard and but I had been putting it off because I forgot how MCM's work... and 4.11 crashing a lot when going back and forth between it and Hexagon, for some reason. I'll soon actually be finished with this damn model. I think I'll just re-do the skin settings for something slightly more toony, like say halfway to the Asterix screenshot (>>661326) and maybe make sure the face is smooth enough (there's a shadow under the eyes that I don't know how I got there that I might have to straighten out)
>>661666Show toon knockers
>>661669anon this is a christian board
>>661675And a mormon software.So put those jugs in an ill-fitting bra.
>>661666Honestly, your stuff's pretty good. Would absolutely love to see what you're capable of in an actual proper DCC, seeing as Hexagon's gone almost 8 years with zero updates at this point.
That's one saucy tomboy!
>>661680David Bowie, is that you?
Did some more tuning to the shaders for the eyes and the skin.
>>661695what is this shader thing anon?is it in the surface tab?
>>661695Shit, those eyes look really good. Small tip though, adjust your SSS radius settings to something like (1.0, 0.35, 0.2) for skin. That causes SSS translucency to be tinted red, and you'll get those really red patches under bright light that simulate there being blood under the skin. Maybe you've already done that, but right now it looks like your subsurface radius is plain white (it operates on an RGB ratio), judging from the translucency in the ear being the same colour as the skin. >>661715I believe that anon's using Redshift to render, or at least it's not Iray.
>>661631yes iam using it
>>661666what morph is this anon?i want to made big hero 6 character with it
>>661686omg. is this real, or some Russian bullshit? 4.6, huh... I'm gonna need a third install of this crapware then (need 4.11 beta for the faster rendering... 4.10 for the things that still don't work in 4.11, like the boob physics script)thank you anon
hey everyone after i install daz packages can i delete them from the install\downloads folder? god bless
>>661721where the fuck can i find daz studio 4.6 to instlal
>>661669check the last thread for my exploding clothes animations.>>661678thanks. I don't think my stuff would look dramatically much better with better software though. I'd work faster perhaps.>>661718it's my own sculpt. won't share it because I'm intending to make patreonbux with it, sorry.
>>661731You sculpt it inside daz or other soft?
Can you made profile for separate face part like nose and eye?I know there's shaping preset but still curious
>>661757>hexagonis it powerful?compare to other free stuff like blender and versus high end stuff like maya,zbrush?
>>661760not him but i dont think its nowhere as good as other soft you mentionedPeople just using it because its native to daz so rigging and stuff wont be a problem
>>661760Hexagon is a simple subd. modeler that is over 10 years old, you dimwitBack then Maya was still like over 10000$
Do the pirated versions of ZBrush work OK? Anything I should know before I install whatever's on top of Pirate Bay?
>>661804get the pirated zbrush from either peers or 3d load, and yes they work fine.
>>661804Don't trust public trackers. CGPeers/GFXPeers things should be fine, though make sure to review the comment section for each torrent, if the torrent is old, in the unlikely event something is foul someone would probably have noticed and pointed it out.
>>661821>her smile and subdivision: gone
Does it make me a bad person that I would like to recreate people's waifus and put them in awful/lewd situations, then send those images to the person.
>>661829I like that render and model. Is it Daz?
>>661831https://www.deviantart.com/delicatelime/galleryI guess it is, huh. Pretty good stuff. First time I've felt a stirring in the dick looking at daz renders.
>>661832>delicatelimeyeah, he's pretty good but only really does his waifu.
https://www.blendernation.com/2011/11/22/rosa/This movie was animated with Daz3d some 7 years ago. Pretty impressive.
Is Stone Sorceress all Daz? Does anyone know?
>>661721I'm a PA and I've access to a more recent HD plug-in ("Morph Loader Pro Subdivision Resolution") that works with 4.10 and it also works with the serial provided in the zonegfx download. How can I share this with the community? Where's the file exactly? And it won't be traceable back to me, right? If I don't provide my own serial number...
>>661839You can probably find the IM~ file in your product library on the website. https://www.daz3d.com/downloader/customer/filesSHould be able to web DL it from there. As far as tracing back, I have no idea but doubt daz would put the time into having a separate identifiable download for each PA.As far as hosts, I think mixtape is good for anonymous short term.
>>661840Found it in C:\Program Files\DAZ 3D\DAZStudio4\plugins, just a 32 kb file called dzmultiresolutionmorphsupport.dllI'll try somehow make sure it's not traceable, though I've no idea how to determine that, before I upload it. I think I might have given daz a fake name when I signed the PA agreement anyway lol but I want to make sure first. sorry for the cocktease
>>661715It's rendered outside Daz, with Redshift. I barely used Iray so I don't know if it has similarly capable shaders, sorry. But yes, if you're willing to experiment, that tab is the place, as far as I know.>>661716Thanks! Yep, there is more work to do with the SSS. Currently, I'm just using one layer with the diffuse slightly tinted orange (a remnant of previous attempts), but the plan is to use at least another, reddish as you suggest. It's been a bit wonky so far in thinner parts though, such as the eyelids showing blue hues, so I'm trying to solve that.
>>661841I'm curious about that PA agreement, is there any chance you could share it?
>>661846No, but I could answer any questions you might have on it I guess
>>661845what are the advantages of rendering in redshift? is it faster than iray?
>>661841Would the .dll alone be fine? The 4.6 thing is an installer, an exe. Do you normally have to install plugins in Daz? Or can you just put the files in the plugin folder?
>>661891i too would also like to know this as well
>>661891Well, I heard it take full advantage of system memory you might have. Not only full use of graphics card memory, but when it runs out, it'll expand into computer ram. This is needed to render super complex scenes. That's one advantage.
>>661891>>661907I can't comment on it in the context of Daz, I picked it because I wanted a GPU renderer with good integration in Houdini and, between it and Octane, I saw Redshift as the better choice.I believe Iray leans towards unbiased rendering, if so there's a good chance Redshift is faster, as it employs many tricks to render quickly even if it means a less physically accurate simulation of light. Visually, however, I'd say the result is good enough that the loss in accuracy doesn't matter much. But there's no plug-in to use Redshift directly in Daz, you have to go through another program. The choice of software to use with Redshift is ample, however -- Maya, 3ds, C4D, Houdini, and Katana. So if you can bear with moving assets from Daz into any of those and recreating the shaders and scene, you'll be golden.Now that I think of it, Octane has a plug-in for Daz, so it may be a better choice than Redshift if going through other apps is too much of a hassle.
>>662027Octane is used by a fair amount of lewd 3d artists too. The good ones, that is.
Character creator does not have as many morphs as DAZDAZ is the better waifu generator
>>662037The fbx import is completely fucked to.
>>662027I have mentioned this probably already in this thread, there is a Daz to Maya Plugin which preserves textures and even skeleton. Why is nobody using it? Also the differences between Redshift and lets say Arnold or Octane are so minimal, i can't visually recognize them. Biased or not does not matter, especially not if you're just rendering Daz models.
>>662039There is even a JCM to Maya pluginYou dont even need a plugin to export to maya though, you can use the built in fbx export for that, it just wont transfer materials and JCMs
Dumb question here,what is the render engine for blender 2.79?I saw a lot of porn made by blender and honestly some are pretty good image wise
Can i use other game face textures for g8f guys?Say,i want to made diao chan in daz and use her face textures from dynasty warriors 9,how would i do that?
>>662048Blender uses some ancient internal render system and cycles. It's probably cycles if you are referring to modern SFM ported animations.
This is the brand new Sydney 8!Say something nice about her!
>>662032care to give an example or 2?
>>662082well, she's... different, at least.
>>662082Does she come preinstalled with dick? Or does it need to be added? When will they start putting out a range of transgender models?
>>6620843dxart for one, hes no longer active.Smerinka is another.Though both aren't quite my taste in 3dx/porn, I'm still impressed by the render quality.
>>662082Kinda reminds me of that avatar major
>>662087>I'm still impressed by the render quality.nothing that couldn't be done in IRAY with the right shaders, lighting and settings, though.
>>662106post-processing too. heck, i render all my work in underexpose lighting and just tweak the exposure in lightroom.
I'd like to properly learn how to mess with skin shaders and make my own skin texture but I'm honestly quite bad at judging what looks good/bad. I basically just steal other people's shit, tweak it and render it off. Is there any good jumping off point for properly understanding shaders etc?It's kinda amazing what others can do with DAZ or blender (especially animations in cycles) though it's kinda depressing as well seeing people just pump out so much in such a short time
>>662109I'm in that same boat myself. I upgraded my system completely to hopefully get faster preview renders so I could see changes to lighting and shaders in nearly realtime.Still pretty lost though, haven't been able to find good documentation for shaders like there is everywhere for 3 point lighting.
>>662082I swear they are just fucking with us now. trying to see what shit they can get people to pay for.
>>661829I guess it depends. Would you do it to annoy them, or because you appreciate the character and would like to see her in scenes of your own liking, and think the original author might appreciate them too?
>>662125>tfw a new character is released and the daz galleries get flooded with people who instantly bought it and shat out a render.>mfw it didn't happen this time.
>>662126100% to annoy or disgust.
>>662129Then you are undoubtedly a good person, and should proceed with your plans.
>>662128It's already pirated, so I don't know what to think.
>>662082with that look, I thought our resident dykeboi became a PA
same tbqh desu senpai
>>662038You don't want to import into DAZ, you want to export out of it.
>>662042Fbx exports JCM as shapekeys
Is there any modern Eva Green clone? All I'm finding for celebs is V4 stuff.
>>662119What did ya upgrade to? I'm still running on a Xeon e3 v1231 and a 970 with a paltry 8GB ddr3. Might be in the market to change it up. And don't get me fucking started on DAZ documentation. Might even make me want to switch out to blender, if only their UI isn't a trash fire
>>662209I originally was using a sandy bridge quad core i5 with 4GB 980 and 16GB system memory with some basic samsung 2.5 SSD's.Upgraded to AMD Threadshitter 1950x, RTX 2080 TI FE, 32GB system memory and m.2 NVME SSD. Pretty much a whole new build. The biggest change for me was having 11gb of video memory for my scenes and the nvme m.2 speed vs standard ssd's are not a meme at all. Scenes/HDRI loaded much faster.>>662211huh, a few angles do match. Will take a look.
does genesis have a height morph like genesis 3?
>>662219yes, that's a common morph included in the "Genesis XXX body morphs" package.
>>662220i have Genesis Body Morph Resource Kit 1 and 2, and it has no height slider.
>>662221You're right. I swear there was one...
>>662222if you google "daz3d genesis body height" it has 3 pages of nothing.
>>662224just loaded "basic child" for genesis hoping it hinted at some sliders but literally just scaled down 50% and another slider for child.
>>661048My dick doesn't really care about the uncanny valley. Flawless fucktoys are why I like /3/ porn.
>>661379>dont you guys tired of this western style?No I'm sick of the Asian style.
>>661405There was one scene in Logan where the cgi double's face was right up against the camera. If you hadn't watched the behind the scenes you wouldn't know it was the cgi double. I didn't.
>>661412Can you not manually move the gun into the models hand then parent it in place?
Does anyone know any good morphs/guides for an asian face that looks more like a kpop star, rather than the generic usual shit?>>662212Damn, that does sound good. Rendering must be a breeze for ya.
>>662260>RTX 2080 TI FE,LOL, yes for as long as the RTX will live
>>662257The difference between Logan and the rest is that they could scan his face and he actually is the same age. Not the case for all the others. So it was easier for them, since they got better scans with all kinds of facial muscle deformations. That's why he looks good in movement, in contrast to Princess Leia, Rachel and Tarkin.
>>662264It'll probably be fiiinneee. Though with that kinda setup, I'm surprised you haven't given 3ds max, maya or blender a go
>>662268I'm not that RTX guy, dumbassAlso if you want to go pro with Max or Maya, use a Quadro not a fucking gaming card
>>662258I've tried that, parenting to the hand. But when the hand moves it kinda flies offset still.>>662264RTX is fine surprisingly, must've gotten lucky with mine. I was worried the first two months.>>662268I do blender as well but I also game a lot.>>662269I have a quadro in my laptop!
>>662282Main problem with the RTX and other Turing cards is that current stable blender w/ cycles and Daz iray don't support it. Need to use beta versions. Daz 4.11b is pretty neat though.
>>662285That's a problem with Cycles and Daz's integration of Iray, not with the cards.
>>662282>I have a quadro in my laptop!useless not enough VRAM
>>662302Also its just an old thinkpad.
>thread up for nearly a week.>nearly 300 posts already>most isnt shitposting/trollingWhat the hell??
>>662314>most isnt shitposting/trollingyou have low standardsbut Fagchan is probably the only forum you visit
>>662327>Fagchannel*It usually takes these threads much longer to get 300 but always involves two or more fags arguing and being anally devastated.
>>662282I couldn't justify a quadro. Rendering stuff is mostly a hobby kinda deal for me as well. However, I seem to recall the DAZ forums (I think) that mentioned the new cards seem to handle rendering pretty well.
>>662337The new Quadros?I've never considered them an option due to cost/gayming ratio. Besides, I'm a hobbyist too.
>>661896It depends on the plugin, look at my hair is just a dll with a folder in documents.
>create character in 10 minutes>spend 3 hours fine-tuning every single detail>make comparison renders>the original looks better>ditch the last 3 hours of workEvery single fucking time
>>662390This but include exporting to another app and fucking with the shaders for 3 more hours.
>>662219>>662220>>662221Whats the difference between all office them?I only have g8f base and shape shifter installed,is that enough to made all kind of body?
How can I save body preset guys?The shaping preset feature included the face which i really dont want
>>662082Hey Sydney, have you ever mistaken for a man?
>>662456ironically this looks like it's better than 99% of expression sets (if used with other characters, I'm thinking). expression sets are really worst of the worst
>>662437no you need at least the body and head morphs and the expressionsAnd perhaps muscle morphs too
>>662282>it kinda flies offset still.I've had that happen too. Try parenting the gun to all the different bones in the hand to see if that stops the gun flying away. If it doesn't you'll just have to manually repose the gun in each image.
>Sakura 8 has no nipples or areolaHow do I add areola texture? And yes, my character will be over 18
>>662518comedy option: Renderotica's HEADLIGHTS(trigger warning)
>>662521>You can decide to keep the textures, or to improve them with a new areola and nipple set, including displacement and normal maps. It is applied on a geometry shell with independent UVs for high-quality results! New textures can be coloured, and their bump set to your needs.Thanks, this will solve it. I don't know why Daz decided to not include nipples on Sakura
>>662518Simply paint it.
>>662522they don't include it on any model of questionable age and esp. not on the toony stuff, for some reason.
>>662550iirc the Josies have them>>661051
>>66255216 is perhaps the age of consent in utah?
Fire up those preteen boy figures!
>>662707What is that supposed to be, a sad Angelina clone?
>>662232The tongue is too smooth. The SSS seems too strong (red shadows in the nose), although that might be the postwork.
>>662707didn't know that angelina jolie and sylvester stallone had a daughter
>>663109I'm sure it's his dog
>>660711Can you make lolis in it?
Is this just a crappy paintover of the Milla Jovovich RESTLESS extraclone from forender?
I dont think there's a better image that captures the essence of the daz fanbase.I'll assume it's also a giantess futa because the tops of buildings being eaten by her horse penis is cropped out.
>>663297not even close.
Made this from a G2 hat.
>Sunless for Genesis 8 Female(s)>Get more versatility out of your current Genesis 8 Females. Lighten them up and remove that tan.YES! YES! YES>only for select charactersWellp.
g8f vs victory 8 which one is better?One is free one is not so victory 8 is better I assume?
>>663419g3f is the best
>>663419Victoria 8 requires GF8. GF8 is the base requirement for all 8 series females.
>>663421so what is the different?VIctory 8 is "Iam you but better" or something
>>663422Maybe this basic posing software isn't for you.
>>663422Perhaps you should start from the top.https://www.youtube.com/watch?v=YNfOxEDzfOk&list=PLF3LSR7D48Mc_APYZXDgwR8BbOFRbUz7b
>>663385>only for select charactersWell, you can take your character's textures and change the color in any image editing software. Maybe there's also an Iray shading node to do the color correction.
>>663448How do I into color channels and what not. I've seen some details show up in some colors but not others, is that something like layers?Or rather, what's a good general intro to those types of materials.
I think I'm getting the hang of this.
Fire up those centaurs and rev up those horse penises, Emmeline is here! (By Sangriart)
>>662169>>663660Look no further than Sybilla
>Am I kawaii??
>>663660>>663672got store links for these? asking for a friend
>>663458It's mostly about changing hue, saturation, levels... basic photo retouch stuff. Search for photo color correction tutorials and you'll get info about the techniques. Then it's just a matter of altering the diffuse textures for your character of choice.
What is your must have plugin for Daz?Mine is 200 plus,shape shifter,face-body-expression morph for g8f and recently the g3f to g8f hair converter
>>663839I use the G3>G8 pose converter the most because I fell for G3 hard when it released and have tons of posed content for it.
>>663839>g3f to g8f hair converterhnng nicewonder where i could find a torrent for this
>>663844More like direct download
>>663844>>663845https://uploadocean.com/rphyip87kthvits bugged or something,i cant convert shit with it
>>663849HANGING IS TOO GOOD FOR HIM!BURNING IS TOO GOOD FOR HIM!HE SHOULD BE TORN INTO LITTLE PIECESAND BURIED ALIVE!I WILL KILL HIM! KILL!!KILL!!
>>661841Drop the dll already boiMaybe open it with a text editor and see if there's any personal info baked into it (I really doubt it though)
>>663672REEEEEEEEEEEEEEEE not on sites yet!
>>663951>her smile and optimism: gone
>>663951What kinds of ideas spring to mind?
>>663951>author selling separate child and adult versions for some reason now...
>>661437seconded, what does he use?
>>663951what hair is that?
>>664029Store link so I can buy?
>>664029yes>>664037https://www.most-digital-creations.com/g3_g8_celebrity_series_25.htm>eyelashes painted on eyelidsliterally all of his releases.
>>664062isnt this illegal?using people face without consent?
hey where i can download this "daz mod manager" thing guy
>>664084If you are using content from Daz3d.com there is daz install manager, which you should be using from the first place with any daz3d.com items.The rest is managed manually, I suggest creating separate libraries per vendor. There have been some third party managers made but I've never bothered with them and you would have had to have them installed before installing your addons.
>>664085thank for the info bro
>>664065can i get this one again, except a black guy, and his bbc is barely covered by the jackhammer?
>>664111That is fucking weird. She sort of does like like Julia Roberts but also like a cross-eyed neanderthal
>>664139gotta remember, she's an old bitch now.
Where can I find handcuffs?This has nothing to do with the coming black history month themed thread.
>>664155>Where can I find handcuffs?Oh, I know where!>This has nothing to do with the coming black history month themed thread.Well, now I'm not going to tell you.
Does anyone happen to know of a good Taylor Swift model?
So I'm trying to export posed Daz models so I can 3d print them. The issue im having is that this requires the models to be manifold. Every time i export an .obj I end up having issues with the models' hair and sometimes eyes not being printable meshes. I've hear shrinkwrapping can fix this, but im not really sure what the best option for this is, anyone have any experience with this?
Is there an easy and free way to convert .dsf to .obj or .dae or whatever? Importing-exporting through Daz not being an option.I need to circumvent this because it keeps giving me errors when importing the files
anyone know what character this is
>>664337The face (specifically the nose, eyes, and eyebrows) is reminiscent of the G8F characters sold by RareStone on the official Daz3D site. The body looks custom via morph dials but also reminds me of exaggerated morphs, such as Shadow Dancer, which are sold from third-party sites.
>>664349you can creat about any body you wish with the default morph(turn off limit) am I correct?
is nudity allowed in this thread?
>>664352What do you mean by "default" morph?
>>664354I mean the basic morph sell by daz themselves
>>664355I still have no idea what you're talking about. Link me the product.
What are some other vendor than daz?I know rendererotica but their product seem lack luster/low quality compare to daz
>>664357That is no where near enough
>>664357That doesn't quite cover everything like leg shape angle morphing between straight and bowlegged or propagating scale if I'm reading the contents right. I only work with G3 because it's a lot less work to convert G8 clothes to G3 than it is to convert everything G3 to G8, not to mention there's a smoothing script to manage extreme bends for G3 anyway taking away what I consider to be G8's only real advantage.
>>664357You need these:Shape shifterBreast and glutter controlBreast utilityEJ Body Shape And Detail Morphs
>>664361thats alot of money
So how is this studio thingy hold up to other soft like character creator,poser etc?
Does anyone know what outfit is this?been looking for it for awhile
does this look like S.Johansson to you guys?
>>664434depends, how does her penis look?
If I Don't make the next op, add this as the op textLast bread: >>660707Chacter creator 3 help (https://forum.reallusion.com/Character-Creator/General)Vroid and the blender vrm importer https://studio.vroid.com/download.html https://github.com/iCyP/VRM_IMPORTER_for_Blender2_79https://archive.org/details/NSidedQUIDAM3Studio3.52011Multilenguaje (QUIDAM)Hair creation:https://mega.nz/#F!uywlSQqS!GzZTEOGcRhiEr8Ve5hwsfQPose tools for reference https://play.google.com/store/apps/details?id=com.agascreative.elposer3d https://play.google.com/store/apps/details?id=com.madcat.easyposerInstall Manager Package Maker (https://www.sharecg.com/v/88851/browse/10/Software-and-Tools/Install-Manager-Package-Maker)
>>664506We aren't even on page 9 or 10 but I'll toss it in there if I beat you to it.
>>663660This made me very happy.
>>664432it looks like an old clothing model from alfaseed called goddess with some extra shit thrown on.
I made this thread on /aco/ so people can post daz nudes>>>/aco/2945553
>>664664>>664432the metal thing also alfaseed's product.You can download it on zonegfx since its no longer available anywhere elese.AS Body jewel
>>665031CC is shit with barely any content10 year later,maybenow,nahEven then we would have better shit in a decade or two,like AI assisted modeling or some shit
>>663673>why you clying?
Someone make an Alita character.
>>665171You have to wait to page 10.
>>665171RIP, I spent 2 minutes on that render!
Someone else can make it again then I guess.We are overdue for some buff girls though.
Can I lewd with iclone 7? I know I can import Daz models into it, but are there sex animations available for iclone 7?I can't find info admit this anywhere?
>>665360>>665361Looks like a job for Marvelous Designer and Substance painter.
>>665360>>665361Grow up and become a busty woman!
>>665373We have the power of sliders, we can change the future.
>>665375I too called them sliders in my early amateur years (they're called dials).
>>665506Potatoes. It's all glorious doll house expansion fetish.
Anyone know how to get Measure Metrics working? It keeps saying that "the installation path for DAZ Studio could not be found."
>>665527>he pirated it
>>665529It's literally 50% off right now, Mr. Pirate-san.
so is that morph loader dude gonna upload the updated version?
>>665683I dont mean to alarm you, but there are links to pirated software in your OP!