Is there ever a case where a professional 3d animations studio accidentally leaked their 3d models and resources to public ?
>>657396>accidentallykek nobut epic handed put the entire paragon assets for free so
Not that I've heard of, but I know studios sometimes release stuff publicly for... fun, maybe? Disney's animation department has some stuff available for free on their site for example, like just a bunch of clouds and the island scene from Moana.https://www.technology.disneyanimation.com/collaboration-through-sharingI don't think there'd be a point anyway, the average joe wouldn't be able to access these assets even with a beastly rig. Plus, each studio has such a customised pipeline you'd need a bunch of proprietary plugins from the studios themselves to play around with the assets the way they were meant to be used.
>>657400and it will be for Maya and not for Blendlets anyway, so
>>657396Not likely. Most studio's servers are within their own intranet, and each staff only got limited access to the assets depending on their job scope.Some studios even went as far as banning phones to protect their stuff, like Disney for example.
>>657400>for... fun, maybe?It's to share / advance / enrich the general community of 3D and encourage others to do the same. I know that's a fucking insane idea in a capitalist world