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File: 1541855069710.jpg (49 KB, 600x649)
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My Blender 2.8 has an excellent viewport but crashes almost 100% of the time when I delete any object. I googled this and they say its a common problem. Is anyone else experiencing this? I wanted to use EV but I just cant, not like this.

For example, I create a plane and some other stuff and model a little bit and then select the plane and boom! instant crash. Or I make a torus and delete it after doing some stuff, instant crash.

I went back to 2.79, but the UI is so horrible and the viewport is not close to EV. Honestly all I wanted to do is animate my reel in EV because it looks good enough.
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>>656732
Yes. We're fucked.
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>>656732
>Honestly all I wanted to do is animate my reel in EV because it looks good enough.
Try to do it in Unity. It's fast, looks arguably better, and you'll add another tool to your skillset.
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>>656767
what about unreal
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>>656732
Then don't delete stuff. Work with 2.79, finish your scene in 2.79. Save the file and open it in 2.8 and render it with Eevee.
Why are you so retarded that you can't get to that solution yourself?
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>>656776
the devs are so retarded they cant even release a program that lets you delete a torus or a plane without the whole app crashing down

this would NEVER happen at Autodesk
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>a beta release is completely riddled with bugs and issues???? unbelievable!!!!!!!
Who knows when it's gonna reach official/stable release though.
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>>656732
Yes, 2.8 crashes all the time. If you can make anyone useful with it, consider yourself lucky. If you encounter bugs, report them and hopefully in time they will get fixed. But don't spam the devs with duplicates or poorly reported issues.
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>>656792
why did they spam something so obviously broken?
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>>656814
Because people wanted it. Plus, it generates good hype ("10 AMAZING BLENDER 2.8 FEATURES YOU NEVER KNEW ABOUT" or whatever clickbait), feeding a positive marketing feedback loop. It doesn't matter if it's broken, as long as it sells well you've made it. You tack on the fact that "it isn't a final product" and people will willingly overlook the flaws too.
(for the semantic autist: yes, blender is free, so you don't get direct revenue, but good marketing always attracts investors and still builds an audience that can contribute through alternate revenue sources)
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>>656818
yes some feetures arrrrrr bwwwookken
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>>656814
If you do not want to use beta software, or even version 1.0, don't. It's not exactly rocket science.
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>>656821
>releasing "beta" software
>current year almost current year + 1
>cannot even delete aka free memory

wew lad
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>Blender crashes constantly
Looks like Autodesk finally got to Roosendaal. Sad.
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Mine works :^)
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maybe its because its not out yet?
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>>656778
This



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