Why is my Vray sperging out like this?Basically I was using the triplane texture map, and on the left it shows it correctly in the viewport, but when I actually render it out it messes it up (on the right).Google doesn't seem to have an answer, so maybe one of you can helpUsing 3DS Max 2017 and vray 3.4.01
>>655757Have you tried using UVW map modifier like a normal person?
>>655759/thread
>>655759Yeah I guess I can do that, but since the triplane is already here, why even bother? If you can't help me with this please go away
>>655773You're using triplanar because you're lazy, don't be a little bitch and do it properly