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For anyone is a Mac user, without loading Windows, what do you reccomend for 3D work that works best? How is Blender 2.8 on a Mac? What do you reccomend to load up on my Mac and what process is best for doing good work?
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I don't own a Mac, but I feel like the hardware that come with them are not suited for heavy workloads or short render times.

If we're talking about a laptop, I'd say you should get a proper size monitor.

Lastly, if you're just starting out, I'd say anything can handle the simple stuff tutorials make you do. Even my phone can run sculpt+. The tool should be your last concern when learning the basics.
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>>654824
Well I do have a egpu (Razer Core V2) with a 1070 8GB. I understand I won't get full performance out of an egpu, but it should be enough. What render engine is purely used on a gpu that someone can reccomend?

I have experience, and understand things, but it's very old.



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