What do /3/ think of my hatchet? 0w0
Cute af 9/11
>>653635UwU she cute rarwr xp
nya kawaii desu
>>653635remove all that dirt shit on the lens you added with photoshop, it doesn't help at all
>>653685It makes the camera look more realistic, I mean there's actually no camera without a single scratch or piece of dirt on its lens.
>>653884Too bad it's poorly done. If you'd said film artifact that'd be more believable. Lens artifacts like lens dirt wouldn't be in focus _at all_, given that they're so close to the sensor itself.
>>653884Scratches and dirt don't show up in the image unless they are quite big, and even then they are blurred.
>>653884quit being a brainlet and fix it
>>653884it looks really bad get rid of it otherwise it looks really good
>>653635Your dirt on the lens looks like shit. Otherwise nice job man.
>>653884>It makes the camera look more realisticit absolutely doesn't and it's too obvious you don't know what you're doing here.
Forget the dirt, i want to see the wireframe and the textures.
>>653635God damn it cycle noise.
>>653884>Put hand close to face and look off in the distanceNow tell me what's wrong with having your "lens dirt" in focus with the rest of the scene.
>>653884Just add some particles in the scene or some atmospheric effects. The render looks good otherwise.
>>653635Everyone's talking shit about the camera dust but hasn't noticed that extreme texture stretching on the stump.
>>653884Yep the dirt is awful. It ruins your scene.Cameras lenses are perfect.
-Looks like the UV unwrap seam for your handle texture is right in front, displaying an obvious seam in the specularity.-The handle wood grain makes no sense on some segments for a piece that is meant to convey being scultped out of a single piece of wood.-The yellow and orange "rubber" bands don't really fit.-The stump is awful. Disjointed texture, no thickness on the bark.-Of course, the dirty filter sucks.