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Suppose I have a custom map of a world. I have some roads and locations. Question:
1. How do I generate the node graph of the navigable roads between locations? Do I make a mask of the roads and generate a node per pixel? Wouldn't that generate a fuckton of unnecessary nodes?
2. How do I overlay the resulting graph on the image? Suppose I give two locations on the underlying graph, how do I make a nice animation on the actual image?

Yes, I know the fucking graph algorithms by heart. Stop mentioning that stuff. I'm talking about visualization here.
>>
Maybe this helps in some way? https://www.youtube.com/watch?v=n8AL-_gkIZQ
>>
>>651843
Oh, disregard that. I didn't click the OP thumbnail and assumed you were talking about processing satellite data.



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