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File: 2016_Campus_Map_760x.jpg (106 KB, 760x573)
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I'd like to create an indoor map of an office space. However, I don't know if I should make it 2D or 3D. Going 3D would mean using Unreal Engine, but compiling web assembly takes a few seconds, so accessing the service would take way too long for the user. Which navigation method is more intuitive to you indoors? 3D maps or 2D?
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>>651630
>>651630
do an axonometric projection which adapts to the users position or orientation

you need to find a balance between detail and readability, this is why diagrams exist. how much detail does the user need and how can you cut out distractions
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How detailed does it have to be?
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>>651630

sigh..

3d only for multi-floor plan to make general evacuaion and path ways possible.

2d only for floor plans. also read local fire dep or town regulations about. there are clear instrucions how it has to look. usually the fire security inspector will help you. use clear colors nothing greish. because you cant see shit when it comes tto smoke or dark rooms lighted up by fire or mobile phones of scared people.



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