How can I make this gundam better? I'm new to blender.>inb4 blender ree
bevel the shit out of it
Your proportions are completely off. Use an orthographic reference. Since you're doing Gundam, you should be able to find those relatively easily. It's full of odd shading errors too. Learn proper hard-surface topology. Now delete this thread and post in /wip/ next time.
>>651574
>american gundams
>>651574Man, Jim's really let himself go hasn't he?
PEW PEW PEWthat was easy peasy, fuck your bevels btw
Practice.... a lot.Looking at other's work and real life reference helps too.
Add more polys
>>652210more polys ≠ quality
>>651574>Go to dalong.net>Find the gundam you want>Look up the instructions of the RG or 1/100>Ask the gunpla general on /m/ if you can't find it
>>652210Bad advice, character(robot) creation is all about form and proportion. If your core is wrong no matter how long you spend adding detail and fixing it it's still going to be fucked. If you don't want to start again try just scaling different sections for now to get the right proportions.
>>653246Sage advice there
>>651574kitbashing
colors, it actually looks pretty accurate to the RX-78 (?) from the original Mobile Suit.