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File: boundbox.jpg (271 KB, 1282x926)
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I'm trying to render the bounding box in the final render, or something to take it's place. Anyone know how to do this? thanks.
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Add a box to the scene and add a wireframe modifier to it
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File: untitled3.png (392 KB, 1920x1080)
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>>651357
works great, thanks bro
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>>651354
Shift+T
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>>651773
that seems to create another bounding box the same size and that would be convenient but I don't know how to separate it and turn it into a a frame that will show up in the render like in >>651361
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>>651354

just draw one in bru
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>>651778
So on your cube that is simulating a bounding box (I feel like there is a better automated way to do what you want but whatever):
select it, click on Properties (the orange cube icon)
-> Display -> de-select Viewport, leave on Render, may need to turn off other things so it doesn't contribute light to the scene for a render that isn't pure emissive / shadeless

Another neat trick that's useful for all kinds of things is a node setup with Light Rays -> Is Camera Ray, that lets you do stuff like have something be invisible but still contribute light (like if you want to tweak how much a neon sign is lighting up nearby objects or the like)



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