I'm trying to render the bounding box in the final render, or something to take it's place. Anyone know how to do this? thanks.
Add a box to the scene and add a wireframe modifier to it
>>651357works great, thanks bro
>>651354Shift+T
>>651773that seems to create another bounding box the same size and that would be convenient but I don't know how to separate it and turn it into a a frame that will show up in the render like in >>651361
>>651354just draw one in bru
>>651778So on your cube that is simulating a bounding box (I feel like there is a better automated way to do what you want but whatever):select it, click on Properties (the orange cube icon)-> Display -> de-select Viewport, leave on Render, may need to turn off other things so it doesn't contribute light to the scene for a render that isn't pure emissive / shadelessAnother neat trick that's useful for all kinds of things is a node setup with Light Rays -> Is Camera Ray, that lets you do stuff like have something be invisible but still contribute light (like if you want to tweak how much a neon sign is lighting up nearby objects or the like)