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Anyone around these parts know how to set up face mocap using an iphone for either unreal or unity? Both of these engines have excellent documentation with step by step instructions on how to do this. I got to the part where you have to build out to ios using xcode... then I got stuck, just constant errors. If anyone here would like to assist I'll pay you for the trouble.

Here's some links with the instructions:
https://docs.unrealengine.com/en-us/Platforms/AR/HandheldAR/FaceARSample

https://blogs.unity3d.com/2018/01/16/arkit-remote-now-with-face-tracking/
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