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>download Daz
>grit teeth and buy $200 worth of shit
>find pirate sites with infinity products for free
>quiver one eyelid
>>
>gritting teeth over $200

get a job lol
>>
>get a job

learn to read lol
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>>650689
>recommend cool software to 3d friends
>and then you put the zbrush model in houdini to add this part and then you bring it all together in modo
>gosh anon, you pay $3,000+ for each of your yearly licenses
>y-yep sure did j-just a hobby for fun heh
>>
>>650689
whats the name of the pirate site?
>>
>>650777
Look at the recent figures added to the DAZ store. Google their name. For some, chances are you'll find some pirate sites. There are a couple of sites that have a broad database (they use MEGA and Google Drive for storage).
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>>650689
Think of it as supporting the authors/devs. They need to eat too.
>>
>>650736
Dropping 800 for Zbrush is a one time thing. 500 for a lifetime license to Redshift. 270 annually for Houdini, 30% off for a 2 year sub. Now you have a AAA level stack. Then you can pirate Maya, Max or Modo because fuck Autodesk and Foundry, but you don't have to talk about those.
>>
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>>650796
I confirm
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>>650689
DAZ Beta version 4.11 is great, try the new AI denoiser
>>
look at this grainy DAZ goodness...and that from a "professional" seller and content creator
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>>650843
As a guy who owns freehand4.0 and photoshop 1.0 I can tell you that's not at all true
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>>650906
The grain is too regular for it to be rendering artifacts. Whoever made this decided to add way too large and intense film grain in post.
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>>650689
>>download daz
>>
Well, somebody's gotta buy it, hehe
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Is this the new Daz general?
>>
I fucking love Daz.
Actually no i hate it, when Dazzing i always feel like im wasting time i could be using to master Maya

But im a boomer so u know.. just gotta get on with something pronto
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>>651125
You do know that you can do the base work in Daz and then import to Maya, right?
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>>650796
>they use Rapidgator for storage
>and if you aren't a complete noob you know how to remotely download from Rapidgator and bypass limits
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>>651125
I use daz only to make characters for my porn game, and then import them to iclone and blender to animate
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>>652388
>and then manually re-rig them AND their clothes/accessories
sounds like fun and totally not time you'll never get back



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