[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG


Thread archived.
You cannot reply anymore.



I am interested in picking up 3d as a hobby. Right now I am using a base model macbook pro 2017. Which 3d software would run best on this? I am going to use this software to learn with.
>>
>>650195
Blender
>>
>>650195
All of them run considerably worse than their counterparts on Linux and Windows and it only gets worse from here on because of their absolute shitty decision to ditch OpenGl in favor of their crappy metal.

Your best choice is probably Cinema4d since they have the largest customer base on Mac so their product has to be more polished.
It is also one of the best starting points to enter the 3d world.
Blender isn't a bad choice either if you have no aspirations to do 3D professionally, but its harder to learn.
>>
If by Mac you mean the computer and not the operating system, you can dual boot on Windows or Linux and use Maya/3ds/C4D/Houdini on it (not all of them work on both).
>>
>>650196
fpbp
>>
>>650195
As a hobby you say, then blender it is.



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.