GOD DAMMIT I WANT TO ANIMATE MY OWN PORN
Sounds tough
>>648938Just fucking do it man, whats keeping you from doing it?
Kys, reroll the dice and get more talented genes next time
>>648938Then get busy doing it.
do it?
Im jumping into it again after like a year long break. If you fail and dont succeed, you can still enjoy it for yourself :^)
>>649456Those nipples need work, anon
>>649456Hey are you Meakrob47?
>>649456Nice to see you working on her! Have you switched to Unity?
>>649476>>649505>>649461yea :) That screenshot is from unity. Im mostly working on porting over my animation workflow from blender into unity. that way I and anyone else can animate her using VR controllers to spit out animiations much faster and easier
>>649521why do you even VR bro? ))I understand that you were doing it last year... but now?
>>649521So you are going to do something similar to meshedVR?btw I saw your patreon is under review. You on top of that or whats happening?
>>648938wait Daz Studio next ray tracing improvement with the RTX, animation will be very easy.
>>649843Grainy as all fuck
>>649843>animation will be very easyNot so sure about that
>>649843Why don't you put some more effort in your renders? Using DAZ is not an excuse to be a lazy fuck.
I can just grab 3ds max and do things in it until i eventually have 3d animated porn, right?I wont need to switch programs or anything because of some meme function that 3ds doesnt have, r-right?
>>649856It does some of the work for you so you should really be getting more out of it.
>>649456Good to see you back my dude.I know I've missed you.
Houdini curve keys looks like it makes animating easy. Thoughts?
>>649856and with Topaz AI Gigapixel I can be grainy more
>>649943Clothes look too stiff/weirdly deformed. Some feet intersect the ground. The hair on the left woman can see a lot of improvement. The guy seems to be in his own world. The ground is very bright but there is barely any bounce light from it.
>>650012I don't care about this little detail, my main objectif actuallly is to reduce my render time.for example this picture tooks me 120 secondes to render ( 1000*1125 pixels and a GTX 970 ). Then I upscaled and denoised it with with Topaz IA Gigapixel, this soft is amazing.
>>650069>I don't care about this little detail>littleOh, well.
>>649456You are still alive?
>>649847I tried some animation in Daz it was very friendrly user but the rendering process frames by frames is very boring. So I wait for an improvement.https://e-hentai.org/g/1314342/10cef1f1d7/?p=3
>>650069Two minutes for a render is nothing Anon. Give that bitch another minute in the oven and it'll look better
>>650076yea, but it's a sort of challenge for me
>>650069120 seoconds for that. Damn we really need the RTX dont we? You might want to look into game engines for your rendering. This random image took me 0.015 seconds to render from UE4. Around the same for a comparable with unity.
Speaking of 3dcg indecency, is there a general consensus on rigging female important part(t's pretty obvious that benis is just a simple splineIK)Like, I've seen folks getting away with just simple blendshapes, then I saw another quite interesting manual controller rig and was pondering whether I should build this one, but that honestly looks painfully tedious to animate. I was wondering if anyone tried going into procedural\dynamics with these?
>>650092Can UE do SSS? Render looks good for the time, but the skin mat could be better.
>>650092You think that's the kind of person that will put in the effort to learn a game engine just so he can make two-minute, low-effort fap material?
>>650097Yes, this material also has a basic implementation of it. But I havent looked into it further. As far as I know there are some nice tricks to it. But youre right, proper SSS would buff it a lot. Also better shadows, these point lights dont give good shadows actually. The lighting is fully dynamic as it gives halfway decent results much quicker.
>>650092this is not ray tracing dude
>>650069What are you yapping at you entitled POS? 120 seconds is nothing.
>>648938I see there is a AI denoiser in the next daz 4.11, it's a step in the good direction.
>>650104>120 seconds is nothing.ooh, no, it's long.
>>650102Of course not. I didnt say it was did I?
>>650105>AI denoiserYou want to animate, don't you? If that's the case, the denoiser will fuck you up. Blotches of noise swimming around the video, crap, I feel nauseous already.
>>650109we will see, still it's good for image.I presume I will need a RTX and a full Daz implantation of this new technologie for animation.
https://www.daz3d.com/daz-studio-betamust try the Beta
>>650112Why are they floating?
>>650072>>649889yeah I take long breaks sometimes>>649525Is this a real question?>>649543Meshedvr had the right idea. rather than worry about baking animations from blender and worrying if they look right in unity, Im just gonna build some systems to bring my blender animation workflow into unity. Posing in VR is so much faster already!Patreon TOS changed and I gotta set it to contributor only if I want to do NSFW work. I'll fix that when I have something presentable/fun for uity.
I just tried the new Daz studio denoiser in the Beta 4.11rendering time for this one : 33 secondes
>>650134Where are you going to be showcasing your wips mainly? Tumblr?
>>650137Tumblr and then patreon when there's something substantial
>>650135What does it matter how much it took to render? The highlights are blown, the hair is terrible, the cloth is weirdly attached to the breasts... Shouldn't have been rendered in the first place.
>>650241no more grain in my renders now, thanks DAZ 4.11
>>650258It still just looks like your average, run of the mill shitty DAZ renders though, fuck HL2 looks better than this. Why would anyone give a shit about looking at what you have to offer when you're just doing whatever anyone can do with 5 minutes of their own time?
>>650276
>>650276>Why would anyone give a shit about looking at what you have to offer when you're just doing whatever anyone can do with 5 minutes of their own time?Lack of taste and being overly motivated by their own dicks. Sex sells, and no one expects it to hold to any artistic standard.
>>650281Been here way longer than that my dude. At least 2013.
Oh baby i do love unityThose are NGSS shadows from the asset store btw. 15$ Pretty cheap for the quality
>>648938Install SFMLearn the tutorial (they really helpful, even for the people with 0 experience on 3d animating)Go to Blender/Maya/3dsmax 5 years later
>>650492are you using corrective shapekeys? some of those complex poses in your demos deform really well in difficult spots like the knees/crotch/shoulders
>>649843Why does everything that has even been made in DAZ look like absolute trash tier filth? Is DAZ capable of producing women that don't look like bimbo androids?
>>650092Is Wild Life gonna have character customisation? Your character's nips / areolae are never pronounced enough for my liking.
>>651111We plan to add an extent of customization. Not sure it will ever reach the level of complexity of for example honey select, but a little bit yes.
>>651110>Is DAZ capable of producing women that don't look like bimbo androids?I can do it with men, with just a DAZ deformer, no need for Blender ( even if I love Blender )
another one for "le plaisir des yeux"Grotesque
SFMIt just works :)
>>648938DAZ STUDIO !!!
>>651110>Is DAZ capable of producing women that don't look like bimbo androids?With tweaks to the base geometry, knowledge of anatomy to do proper alterations, and good surfacing skills, it's possible. In the end, what DAZ gives you is meshes; you can do anything you want with them.
>>651110DAZ is only good at making things that would get anon party vanned
>>651132except for some curves, I use Blender to improves the morphs.
>>650109Funny it didn't hurt Pixar. Now their implementation might be a bit stronger than Daz's
>>651093no, I was using a blender smooth modifier after the armature modifer in the modifier stack. This resulted in the whole mesh being smoothed after it was deformed by the armature. You can add vertex groups to influence the joints more than other areas. That's what made the face animation look smooth too. Im having issues getting the same workflow to work in unity :(
>>651110yes
>>649843Nice Deviantart tier 3D ladies my dude you'll be very popular with those autists.
>>651262have fun my friendhttps://e-hentai.org/g/1314803/7e21f0b4aa/
>>651293kys.
Fuck Daz and its soulless models and overly realistic textures. That program is a scourge.
>>651301>overly realistic texturesThey are not very realistic, to be honest. Character textures are basically badly delighted photos for the diffuse, and spec/bump/normal derived from those. And what's worse is that there are JPEG compression artifacts everywhere -- even in bump and normal maps. Quite disappointing, really.
>>651326I should've said "attempt at realistic, or tryint too hard to be realistic".It just has zero personality, zero style, and is crossing a weird uncanny valley line in a way that I can't quite pinpoint. CGI needs to be perfect, or stylized.. this DAZ inbetween realm is really bad.
>>651301Daz textures are all washed out and lack any detail and color depth.They afraid that's gonna mess with all the morphs, but I think they sacrifice too much.
>>651301besides one scat artist with blender it's the only place to get a decent looking equine pussy (probably the best one since it ports so well)
Didnt read, but what is the best for making porn animations>https://www.pornhub.com/view_video.php?viewkey=ph59f7577aa9bdeMore photorealistic besides IRL cause I want to start a channel and some ideas would be nearly impossible to do IRL
>>651301They aren't realistic in the sense of convincing you that you are looking at a real person's skin. They are just poorly manipulated photos projected, poorly, onto a body that does not match. It looks like a person wearing a skin suit of another person. It's creepy and disgusting. Anyone that makes work using those textures has no taste or artistic sensibility end of story.
>>649461You need work
>>652179Don't judge me unless you're going to pull my hair and spit in my mouth at the same time.