[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vr / w / wg] [i / ic] [r9k / s4s / vip / qa] [cm / hm / lgbt / y] [3 / aco / adv / an / asp / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / qst / sci / soc / sp / tg / toy / trv / tv / vp / wsg / wsr / x] [Settings] [Search] [Home]
Board
Settings Home
/3/ - 3DCG



Thread archived.
You cannot reply anymore.




File: thundergun2.jpg (58 KB, 894x491)
58 KB
58 KB JPG
This is one of my very first Maya designs soon to also be 3D printed. Any tips so I can improve when I start my next project?
>>
Bevel everything. That is a really important thing that will break that 3d look. Even if it is just a tiny amount of beveling.

Looks cool, though.
>>
File: thundergun_printed.png (589 KB, 960x540)
589 KB
589 KB PNG
OP here. Thanks for the feedback! I'll look into it when i design another non-anatomic model. Btw here's the printed rifle.
>>
>>648985
Which printer did you use, anon?
Looks like you might want to play with some of the settings.
>>
OP here. It's certainly not my printer. It's the one we have on campus: Makerbot+. Most of the settings were suggestions for the quickest quality print (2hrs 49mins).
>>
>>649008
A fast print makes sense. Buttery smooth ones take a good amount of time.





Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.