ITT: Photographs that look like bad renders
What the actual fuck?
>>643092sun is directly above the poles, so they don't case a shadow
>>643093Is this how one finds the hidden library of Alexandria?
Hey, VSauce Michael here....
>tfw your several hour render is finished but you notice you fucked up somewhere in the UV unwrapping of the hooves
>>643201we can tell its not blender because there's not atrocious noise everywhere
>>645185I swear this board is worse than /v/ sometimes
>>645182It's a new breed.
>>645193>>643337 For real, it's probably because it's post-processed to near oblivion. Especially obvious in the eyes, where the sclera's brighter than it'd be under the current lighting.
>>645193I can imagine him as a GTA 5 character.
>>645185>he doesn't know how to increase the sample count.
>>645230>He needs to spend money to validate his "skills" as superior over othersNo rules, just tools.
>>645232Seems more like you are the blendlet here, since you cannot understand the simple concept of raising render samples to achieve clearer pieces the more cycles you run through.
>>645227considering i do rendering for AAA projects, i can assure you i know how these things work....but just not in blender, because it's a pleb-tier software that nobody serious about 3D ever usesgood luck to you though
>>645261b...but blender was used in the man in the high castle and a 50 yo boomer at epic uses it, surely that means all studios are switching! autocucks on suicide watch lol.
>>645265kek that's some nice PS2 shit right there
>>645261>considering i do rendering for AAA projectsShow your work
>>645271Ever heard of NDA clauses...?Me neither.
>>645274>he doesn't show his workYou gotta have something public you can share, anon.
another thread ruined by software faggotry idiots
>>645261t. 30 year old boomer who learned Autodesk software at a young age, stuck to it, and is now justifying his legacy methods by mocking those who don't use his legacy methods.
>>645283>t. 30 year old boomer who learned Autodesk software at a young agePeople are still learning autodesk software at schools and it's not going to change. Back to your donuts and anvils you stinky blendershithead.
>>645287>donuts and anvilsbut I'm making a steak right now
>>645271>>645274>>645277lol sorry but, NDA or not, i'm never gonna show anything i've done on this forsaken boardyou can doubt, or ask me anything if you want>>645283incorrect
>>645265that can't be real I literally don't believe it
>>645185>>645227>>645230>>645231>>645232>>645233>>645261>>645262>>645271>>645277>>645274>>645283>>645287>>645289>>645326Are you guys fucking serious I'm from /b/ and the more I hang out on this board the more I realize it is LITERALLY worse as far as staying on topic and flaming. /b/ keeps its flames to flame threads, all the real ones don't have retards taking up literally half the fucking post count jfc I fucking hate you guys, it could've been a good thread.
>>645329Welcome to /3/! Where it's virtually impossible to avoid software wars unless you're in one of our generals, and even then you can't be completely safe! also>i'm from /b/Just stay there. For the sake of you and of us.
>>645329Welcome to the /3/ meme department....This is all we have.
>>645329>I'm from /b/You're not from /b/. Nobody is from /b/. That is not a place of origin, but a destination. Like a garbage dump, or the United States of America.
>>645339As a anon from /b/, I can confirm
>>645342>Nobody is from /b/>As a anon from /b/, I can confirmWhat did he mean by this?
>>645345its a meme you ERR:CERT_EXPIRED;error logged to /errors/10112018-21402.log;
>>645339Once you've been there long enough your place of origin of overridden because you've become more damaged by that culture than your own.
>>645193Why would anyone want such an unnatural bear line like that?
>>645339>Gets arrested for saying nigger>lets sand niggers pour in<UNITED STATES IS THE REAL 3RD WORLD
>>645188He thinks we're idiots. But at least we have SOME sense to post shit that's actually /3/, than the usual /v/ poster who either bitches about shit, post unrelated porn, or being a dumbass in general.
>>646740Does he get any?
>>646740>These lowpoly teeth...
>>645193that's also what happens when you think a near solid color with a simple noise for bump will make for convincing skin
>>646740Why do most CG characters become creepy/awkward the moment they smile?
>>647197Because there are more than 20 muscles involved to create a smile and its very difficult to replicate the exact same movement. Also human brains and human perception is trained since million of years to read facial expressions and its not easy to cheat that evolved system of perception. Google "uncanny valley".
>>648069The hallways and the rooms inside much more so. Someone posted them here a while ago
>>645582>>646740Didn't realize this was also an Oblivion Characters thread.
>>643090That's shopped. The sun can't be directly perfectly above all of those poles at the same time, unless there are multiple suns.
>>648134Dude, sunlight sources model an infinitely distant light, thus rays are perfectly parallel.
>>648134It's not perfectly parallel, but it's 90 million miles away so the difference it's pretty narrow
>>648135>thus rays are perfectly parallelin cgi simulationsthe point is not that they're parallel, but that the difference is like a billionth of the most minuscule degree variation we could perceive
>fix your skin shader, bro
fucking hell, need to re-calculate the normals again
>>646740The eyes are the most disconcerting thing for me. I've seen the Bogdanoffs, I can acknowledge fucked facial structure, but those scleras aren't being hit by the lighting system.
OPs post was the best example. Everyone else failed, especially the cunts arguing.
>>645265Is that pilkington?
>>648134There *are* multiple suns. It's just that they overlap each other almost perfectly, so we don't normally notice it, except when everything works in the exact precise way and something like OP's picture happens.
>>643093Amazing. Must be right on the equator
This is a screenshot from our new early access horror game on steam
>>649216This looks like a normal photo except for those typical hard shadows on the back wall from a lazy point light rather than something which looks more natural and realistic.
>>648134Flat earth confirmed
>>649216is that sir?
>>649216I can't fucking tell if this is a real photo or a screencap from some upcoming horror game, what the fuck.
>>650144It's a photo, you mongol. Calibrate your monitor.
>>650240I mean, it plausibly looks like a screenshot from some kind of PT/RE7 clone or whatever. The high contrast of it all, that subtle bloom on that bright corner that horror games usually love to use, the weird waxen look of the skin. The only thing that gives it away is the luminance noise, no post-processing suite really bothers with that.
>>650274All the pictures from the fire look like renders lol
>>650277Are we on to something here?>inb4 conspiracy
>>650285the only thing that we're onto is that set dressers/special FX experts for apocalyptic films did a great job at representing destruction because seeing the real thing looks fake now
>>650274>>650279i think heavyly photoshopped images count as renders too.
>>650372They use the real thing as reference, it's only us that aren't used to seeing it and our beliefs about what disaster looks like steams mostly from what VFX artists make.
>>650285The fire is faked as part of a Trump smear campaign>happens in commiefornia of all places, by pure coincidence>celebs' homes destroyed, and of course they cry about it on twitter even though they can buy 10 houses to replace it, makes fans very upsetJust ask if you need more redpills, I might even share some of my bookmarks with rare info and secret discord channels
uncanny valley alert
>>650503*blocks your path*
>>650511Looks like your average DAZ Studio render
>>650647>implying iray is that good
>>650667iray is that good, look what proper artists achieve with it on any other host application that is NOT DAZ Studio.
>>650695>implying DAZ Studio renders are that goodHappy?
>>650697Not sure. I don't know how good the iray implementation in DAZ is and if it has the full feature set on that platform.What I know for sure is that 90% of DAZ users are total strangers to the basics of proper lighting.
I love this new NPR shader what do you guys think ;)
>>649198It's in Hawaii.
>>645265>lod skeleton: low
>>650405>secret discord channelsa-anon I...
>>650384that's basically what i was saying
>>650274>Need for Speed: Fallout
>>648134tan(1 meter/distance to the sun) = 0.000000000007 degrees m8
Reminder this board dies soon once it leaves the 4chan domain
>>645265Do you get to the cloud district often? What am I saying, of course you don't.
>>650274The aftermath when a Twisted Metal match took place.
>>650279looks like a beksinski painting
Which PS2 game is this?
>>651124Looks like NieR
>>651124looks like a garry's mod map
>>646740it looks like that one horrific half life mod
>>649070there's no way that orange head isn't him
>>655962Dude fix your fucking HDRI.I use DAZ professionally to produce high quality porn for my backers, I know what I'm speaking about. First, ditch the cowboy style, most of my fans are 20-something liberal low-testosterone neet, and they don't like cowboys. I know I've tried it. Second fix your goddamn lighting, and then fix your HDRI, it looks like dogshit. For fuck sake.
greetings from /an/
>>656896Man, you need to work on the shading of the plumage, it looks like plastic.
>>646740by azura by azura by azura! its the grand champion! standing next to me!
>>656369are you fucking kidding me
Woah haven't visited the board in a few months and this thread is still here
>>657713Yeah /3/ is slow as fuck no one gives a shit about 3d
>>656369>You will be surprised to learn how Disney makes its movies!
>>656369>At some point in the future we'll be able to fuck whatever Disney princess we want without it looking like an ungodly monstrosity
>>649216Reminds me of Siren: New Blood, except the Shibito are turning into pugs instead of bugs (heh).
>>645193this is 100% a render?
>>648131Did someone say Oblivion character?
>>650274/p/ here. Literally everything from the closest clump of dirt to the farthest tree is in 100% focus, the depth of field spans literally the entire image. How is that possible?
>>657714I think even people who actually do 3D would be put off by how wretched this board's become in the past year. I think the only people still coming regularly are people who need to ask questions and memequeens.
>>658103>/p/ here.Been there for the entire 2 days?>what is small aperture
>>658103https://en.m.wikipedia.org/wiki/Hyperfocal_distanceWide angle, low aperture, nothing in the frame is closer than the hyperfocal distance (a couple meters), everything results in focus.
>>658109/3/ is a 4chan board. Shit happens the longer it lives. Any changes don't really matter because in the end it's still the same board with the same people. A few leave a few join. Your comment makes you look like the newest fag who's afraid he's losing his seckrit klubb.
>>658158And statements like yours are precisely why I think the level of discourse is being brought down because "dude it's le4chan who cares lmao"
>>658160>the level of discoursewhat a fuckin nerd lmao
>>658160>"dude it's le4chan who cares lmao"That's actually how it works since a couple years.Site got flooded way too quickly by normies who use Reddit for their normal shit while they come here to be as retarded as possible for the exact reason you stated in your post
>>658160>less than 5 minutes>on /3/Holy shit the rest of your comment is so fucking stupid.If you want a 3d modeling forum that isn't going to be attached to the general 4chan "eculture" as it was then try Reddit. If you don't like the fact that wherever you go if it's a subforum in a sense is going to be full of the attitudes and post styles of the more popular subforums.>>6581624chan was never good. Blame /b/ blame normies blame reddit blame /pol/. Doesn't matter place was a shithole from the start
>>657729I fucking love that game and I thought I was the only one.I wish we could've been friends irl. Maybe things wouldn't have gotten so bad..
>>645329>im from /b/ don't you have cuckold threads to be posting on? Disgusting. It's like claiming you are from a disease ridden 3rd world country
>your materials suck ass
>>659334>Babby's first PBR material
>>645282This photograph has many weird looking shots
>>646732to look black and sell albums
>>648965find a better picture and this could be a really good joke
>>659827>bad render thread>totally fazed by the incredible quality of the hand rigging>those hands are simple amazing, how they´re able to such quality in hands>rest is ok i guess>it´s a picture of two girls cosplayingThere is no God, but.... OH MY GOD.
>>659898The problem with it is that it's strongly post-processed. It's not a photo anymore, it's a stylized photo.
>>645182So fix the hooves and then only render that small chunk, throw that shit in photoshop or gimp or whatever, and overwrite it, ez
>>661075It's not a render but it is photoshopped to hell and back. That man's a complete fabrication by some crazy slav woman. Apparently it's due to some daddy fetish she has.
>>661075What's that monstrosity. I hope it's not real.
>>659827fucking hell, i thought it was a screenshot from red dead redemption
>>661076>>661082Gigachad is real!
>>643090fucking UVs man
>>661082It's not real, it's an art project.There is this chick who has a boyfriend bodybuilder who is I think a manlet irl, and his friends.She basically photoshops them together into a giga chad.
>>661075>>661248There are videos of that group of dudes (it's not him alone) and those show them without the massive amounts of shooping
>>661333Note that this particular guy (Berlin 1969) is never present in those videos. The other models do exist and are Swole as Fuck with glorious jawlines (though they are definitely morphed to look even more insane), but that one man just isn't real. >pic related
>>661375Is this an art project, or just her trying to realize her fantasies?
>>661401just degenerate THOT fantasies
>>661411Her poor boyfriend (if she has one) must feel pretty good about those "improvements".
>>645282looks like a miniature plastic model with a hand-drawn head
>>656163who turned the texture quality down?
>>645261Not a software problem but a render engine one. An Arnold render will look the same on blender or Maya, fuck blender even has EVEE shit like that will never come to an Autodesk product. Btw its not good to lie on an internet anonymous board.
>>661577>replying to a three month old postsigh the woes of a dead board
>>661580On a normal forum you'd probably be one of those faggots who'd scream "STOP NECROBUMPING!!!111 MOD CLOSE THE THREAD!"
>>661742STOP NECROBUMPING!!!111 MOD CLOSE THE THREAD!
>>661742"No necro'ing [sic] allowed."but also"If there is already a thread for it, do not make a new thread."Forum mods are generally gigantic nigually flaming fucktarded piles of bitches
>>661859No. This would be an extremely high quality 3d render.
>>661859Holy shit you just found proof our universe is virtual reality.
>>650944Basically Mad Max?
>>661859Increase shadow map resolution by at least x2
>>651124That's Italy from counter strike isn't it?
>>662416IRL depth pass
>>662416what a crazy fall-off. Now I wanna do a soot matte finish for my car.
>Unreal engine 4
>>665380What in the fuckity fuck is that?
>>665392Looks like some Derinkuyu type dwelling.
>>645226Wait he isn't?
https://m.youtube.com/watch?v=VQlqjONEsKQIgnoring the content of the interview, something about the movement of his face and the film makes him look artificial. It's kinda funky.
>>665753ah... xp lives on...
>>665753I want to sit on those, and maniacally yell "I control the Southern hemisphere" as they inevitably start to collapse under the weight of my fat ass.
I took this with my phone
>>665873I'm sorry it's sideways
>>649216This would make an excellent parody of horror games if it was made into a game itself.
>>665873Look cool anon.
>i make room where to download furniture for free
>>666390Nice, but I somewhat think that is a foul, if you downscale a photo and re-sample with nearest neighbor that is essentially a bad render of a surface from the algorithms perspective.
Doughnut tutorial gone bad.
ITT: Proof that we live in a simulation
>>666666This is the motivation I was looking for. Thank you, Anon!
>>666666but what are wireframes look like?
>>666666Based and redpilled satan
>>649198anywhere below 23.5° latitude experiences direct rays twice a year.
>>661740Is that felt?
>>666783Satan is an asshole
>>666929Nah, he's just misunderstood.
>>656412this makes me happy4 years later /3/ seems to be as cancerous as ever, but thanks for the picture
>>666666haha, with almost a whole minute of silence before a huge get at least on /3/ you can't say this was a modget
>>666727Soot, something about servers catching on fire if I remember right.
>>666666>3 days ago
>>667182yes my dude, I regret nothing!
>>646740can I get a quick rundown
>>667214The guy wants to look like Ken, so he had a lot of cosmetic surgery done.
>>665753>Chair.exe is not responding
>>666666omg what it this
Blendlet's first house.
>>666666This is why we can't have nice things.
>>668220why the fuck did >>666666 disappear :(
>>668210>default lightmap scale: 2
>>668243>why did an animation of a penis sucking off another one get removed from a blue boardHmmm... REALLY makes you ponder!
>>661863high quality in what way?
>particle density map generated from fractal
>>668323thats censorship of art, mate! wtf!
>>668570is this the new aphex twin album?
If this was a render, I need a list of all that is wrong.
>>668612>>668613>low quality cosplay>renderc'mon dude the man's literally wearing pieces of foam and his belt buckle is cut out of foil
>>668612>forgot to enable symmetry>holding the gun dangerously
>>656369What the fucking fuck
is fashion viz a thing?i have the skills
>>668742>i hope you don't need to move your arms the entire night
>>646740It's the Bogdabride! The Bogdabride has come!
>>651053Redesign your logo
>>661375Looks like she's been giving him her jaw.
>>643201>>643201I have that same exact table, this is a real picture you downies >>645185
>>645329>Almost 2020>Still lurking /b/You should consider suicide faggot
This one just looked off to me.
>>672113Looks like it was color graded underwater
>>672140Or straight out of No Man's Sky
>>645226YOU BROKE INTO THE WRONG HOUSE FOOL
>>672113Why did you post this Fallout 4 ambiance mod?
>>672113Blame them hipster effect filters in peoples phones. Nice snap tho.
https://twitter.com/Cameron_Byers_/status/1107415378043375616light in space looks so fucked up and wrong
>>672559it looks right, it's just artists believe they know better and that's why you here stupid shit like "too cluttered, you need to limit your colors" when anything that is real doesn't follow that nonsense
>>645265There's no way that's real. Please, god, if you're up there, don't let this be real.
>>651124TIME CRISIS 2
>>645265we live in a simulation
>>650274Honestly looks like a screenshot for a game that would release in 2025. I love the "style"
>>672763>here's some cg renders from our post-apocalyptic zombie survival battle royale DOTA-like>we should have pre-alpha gameplay available for our backers by 2033
>>645261>i work in AAA and earnestly believe blender doesnt have samplingbazinga
>>672848>just increase samples>but the noise is only present in the SSS pass>JUST INCREASE SAMPLES
>>672848learn to read you mongoloid
This photo I took today, something about the chair leg man.
>>672959lol you can't just put an HDRI as a background and call it done
>>672959>the chair leg man.Newest Steven King novel?
>>656896Beast Wars was a great series.
>>673429Normal in England.>when you drive past and they all line up beautifully.
>>673429This gave me an erection.
>>673429>Real life was an anime the whole time
>>668616>wearing pieces of foamWITH MONEY WE DON'T HAZ
got ahead of myself and forgot to uncheck X+Y axis random rotation in the array modifier
>>673811Shit, I feel like I'm going to trip just looking at that picture... And I mean literally trip. Like fall over... Weird.
>>673811>applying a procedural texture to displacement be like
>>672559Not really, it's only two primary sources when you think about it. The sun and planetshine (reflected light coming from the orbited body, in this case it's the blue of the earth). They're just way harsher than you'd expect because there's no atmosphere (volume) to disperse and diffuse it. >>673884>all that SSS
>>673887>implying space exists
>>673889>___ logic exists
>>658086Is that Josh? The backup player for LoL Vulcun?
I saw a documentary about this. Pretty cool stuff.
took last year
>>673429gonna have to get the DirectX10 mod buddy, those crushed blacks aren't gonna fix itself
>>675032>you can't build here
this was on the news the other day
>>676056the fence looks like a ps2 game
>>646740nightmarish imvu model