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File: help_pls.png (1.04 MB, 640x480)
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Hey 3 i'm supposed to do a packaging with an embossed pattern on it, problem i don't know how to convert the displacement map into a mesh, while still making it follow the curves. I'm using 3ds max
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>>641763
Normal displacement?
UV mapping?
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>>641775
what ? i'm kinda new to the handling of textures, in the image i just used a displacement map with a greycale texture





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