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https://twitter.com/michaelCuevas27/status/1032429041939308545

Some pro animator from overwatch showing his workflow.

niggers here may find usefull this knowledge.

Some faggot that can webm this?
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So he does the exact same thing that animators have been doing for literally 100 years. What a genius
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>>639270
Well no, at least half of what he writes about was only even theorized after 1937.
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>>639271
Literally doesn't mean literally
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Even sfm tutorials go over this
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>>639269
>2days for this
>It's still an unreadable mess complete with broken wrist

Blizzard just hires anyone these days.
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>>639304
>michaelCuevas
>Cuevas
you know exactly who they hire
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>>639269

It's more technical than just going from pose to pose though. There's time and balance to take into account. That pose in Op's pick, though rhythmic and sexy, would end up with D.Va Landing on her ass after she pulls off the shot.
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File: output.webm (2.31 MB, 518x360)
2.31 MB
2.31 MB WEBM
>>639269
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>>639330
It is a terribly balanced pose, but guns don't have that much recoil
if a gun packed enough power to knock a target on its ass, it also packed enough power to knock the shooter on his ass. Newton's 3rd law.

In reality bullets pack about as much power as a hard punch, but this is exacerbated by the sharp tip focusing all the energy on one point. The bullet is usually also made out of materials that don't deform easily (metal), so less energy is wasted on deforming the bullet as opposed to causing rippling effects on muscle-skin.





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