So I'm looking to get into 3d modeling and hopefully animation, thinking of starting with blender.My biggest concern is hardware. I have a surface pro running fedora Linux that I use when I'm out and that's what I'm hoping to be able to do most of my work on.It has an it 3317u and 4GB RAM with integrated graphics. Is it going to severely hinder me? If so, what's the minimum you'd recommend? Should I focus on a stronger GPU, or CPU?I'm hoping to get away with the laptop cause I use it overnight on night shift if you're wondering why I don't just use my desktop PC at home.
>>637699The specs do seem severely hindering, you might get away with some basic modeling, but anything else is out of the question. As a baseline you want at least twice of everything you currently have, in terms of cores, clock speed and RAM, and a discreet GPU, although it doesn't have to be anything particularly special. As long is it's not integrated into the CPU, the drivers for those are always shit and don't play well with 3D software.
>>637699yes. a shitty laptop is sufficient for a shitty app like Blender. Just don't expect that this will be ever more than a hobby
You'll be fine.
>>637699It will be fine for modelling but you'll want to use your desktop for rendering. This would probably be good for you, assuming that you have internet access at work: https://www.crowd-render.com/
>>637703What kind of a post is this? Smh...
>>638099Wait so I can model on my laptop, save, and then render the files on my desktop?I actually hadn't considered that...Would that also work for animation?
>>638461>>638099In that case, could I get away with a GPD pocket?Z8750 and 8GB RAM.
>>638461>Wait so I can model on my laptop, save, and then render the files on my desktop?>Would that also work for animation?Yes but if you're remoting in to do the modeling ON your desktop (a tremendously easy but probably not best way to do this is with Steam) there'll be some lag, so if you're box modeling or setting up an animation and then viewing the animation, it's not really a problem but if you need near instant feedback (like with sculpting, texture painting, etc) then it's a nuisanceIn terms of rendering animations, rendering an animation is literally rendering a series of sequential still images (you can render as .avi or whatever but if you do that you could lose all your render progress instead of just the current frame being rendered).Also if you use Emissive materials you can render at literally 1 sample (but you lose shadows and have to do node tricks to simulate them). Blender Internal is even better for that
>>638461Yep>>638462Maybe, but I think you'll find that the single core performance is limiting. As a reference, my chromebook has an N2840 and Blender is so laggy it's not really usable for anything at all. You should do better with the i5-3317u.Why not give it a try?
>>637699What about gaming laptops?
>>639782Speaking of gaming laptops, I plan on buying one I can bring with me and that can be decent for some 3d and all the other media creation. I'm thinking about Legion Y530 - 1050Ti, new i5 8th gen Intel, 8GB RAM, 128GB + 1TB, kinda shitty screen with weak color reproduction but whatever if I can connect it to my monitor when needed. Is that shit good for UE4, Substance etc.? I can't get higher than 1050Ti, 1060 versions are a lot more expensive.
>>639879This might be of interest: https://youtu.be/YEX_DmtOIeQTldw is that a 1050Ti in a laptop will be fine but obviously it will take longer to render than a proper desktop gpu
>>637699that gif is pretty smoothone could even say itsfluid
>>639879I have the r720, got it on sale from gearbest for 1k aud.Pretty good performance, but I honestly wish I'd gotten the i7 model instead.
>>639959This is even funnier when you consider the original gif is probably 15fps