How do I make PBR materials with GIMP/Krita/Blender/Mypaint and import them on Godot.Serious question, not trolling.>why don't you use XI'm using linux on a fucking toaster.
does it even support pbr?
>>636277not as good as unity or unreal, but yes.
>>636280well you gonna have to use some kind of 3D software because a 2D one won't be enough.have you looked into bodypaint or 3d coat?not sure if they work in linux.i would support pixaflux for gimp but its probably not compatible anymore.you gonna have to use stone age techniques like this: https://www.youtube.com/watch?v=Xmg1D5q5P7spbr is comprised of 4 textures, learn about pbr so you will know what is required
Substance designer or bitmap to material make pbr for use in substance.painter