Is it worth getting only Zbrush Core, as i am allready familiar with 3ds Max? From what i understand, Zbrush Core only lacks colors, UV, Normal and Displacement mapping? Will it then be enough to sculpt in Zbrush Core, then do the texturing etc in substance painter / 3ds max and do the rest like retopo and rigging in Max (unless Zbrush Core can Retopo)?
>>634939I think you can polypaint in core, to retopo you can try this https://www.youtube.com/watch?v=GrisfqQk1w0http://igl.ethz.ch/projects/sketch-retopo/
>>634939Why not try Zbrush trial for 30 days, learn how to use it, then see if you will miss the features that are unavailable in Core? http://zbrushcore.com/features
>>634996I know how to use Zbrush. I've used it for some weeks at school, but i was just wondering if Core was worth it compared to the full software since it is way cheaper. I guess i am wondering if there are any other features i'm missing out on, other than what i mentioned? I will only sculp, as i allready have 3ds max, substance designer & painter.-op
>>634939Just pirate it, you dumb fag.That said, retopo and UV unwrapping should be done in Blender, not Zbrush.
>>635551I've pirated before, but it's just hassle. And ofcorse i'm not gonna use Blender, did you even read?
>>634939Zbrush is cheating. Don't use it. Don't even pirate.
I have a gold rule>do they have a linux port?>no?>gtfoReminder that Windows will eventually implode
>>635690Sounds more like a poverty rule to me.
>>635690Just mount a closed windows VM you retard